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CRendererPosPassThru::CRendererPosPassThru

Constructs a CRendererPosPassThru object.

CRendererPosPassThru(
  const TCHAR* pName,
  LPUNKNOWN pUnk,
  HRESULT* phr,
  IPin* pPin 
);

Parameters

  • pName
    Name of the object used in the CRendererPosPassThru constructor for debugging purposes.
  • pUnk
    Pointer to the owner of this object.
  • phr
    Pointer to an HRESULT value for resulting information.
  • pPin
    Pointer to the input pin for the filter.

Return Values

None.

Remarks

Allocate the pName parameter in static memory. This name appears on the debugging terminal upon creation and deletion of the object.

Requirements

DirectShow applications and DirectShow filters have different include file and link library requirements. See Setting Up the Build Environment for more information.

OS Versions: Windows CE 2.12 and later. Version 2.12 requires DXPAK 1.0 or later.
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Last updated on Wednesday, April 13, 2005

© 2005 Microsoft Corporation. All rights reserved.