Partager via


FlightStick.FlightStickAdded Événement

Définition

Signale lorsqu’une nouvelle manette de vol est connectée.

// Register
static event_token FlightStickAdded(EventHandler<FlightStick> const& handler) const;

// Revoke with event_token
static void FlightStickAdded(event_token const* cookie) const;

// Revoke with event_revoker
static FlightStick::FlightStickAdded_revoker FlightStickAdded(auto_revoke_t, EventHandler<FlightStick> const& handler) const;
public static event System.EventHandler<FlightStick> FlightStickAdded;
function onFlightStickAdded(eventArgs) { /* Your code */ }
Windows.Gaming.Input.FlightStick.addEventListener("flightstickadded", onFlightStickAdded);
Windows.Gaming.Input.FlightStick.removeEventListener("flightstickadded", onFlightStickAdded);
- or -
Windows.Gaming.Input.FlightStick.onflightstickadded = onFlightStickAdded;
Public Shared Custom Event FlightStickAdded As EventHandler(Of FlightStick) 

Type d'événement

Exemples

L’exemple suivant démarre le suivi d’un stick de vol qui a été ajouté.

#include <winrt/Windows.Gaming.Input.h>
using namespace winrt;
using namespace Windows::Gaming::Input;
...
std::vector<FlightStick> m_myFlightSticks;
...
FlightStick::FlightStickAdded([this](IInspectable const& /* sender */, FlightStick const& args)
    {
        m_myFlightSticks.push_back(args);
    });
FlightStick::FlightStickAdded += 
    ref new EventHandler<FlightStick^>([] (Platform::Object^, FlightStick^ args)
{
    // This code assumes that you're interested in all new flight sticks.
    // `myFlightSticks` is a `Vector<FlightStick^>` that contains the flight sticks that your game is tracking.
    myFlightSticks->Append(args);
});

Remarques

Pour identifier les sticks de vol qui ont déjà été ajoutés, vous interrogez la liste des sticks de vol connectés à l’aide de FlightStick.FlightSticks. Toutefois, étant donné que vous ne serez peut-être intéressé que par certains des sticks de vol connectés, nous vous recommandons de conserver votre propre collection au lieu d’y accéder via FlightSticks.

S’applique à