structure D3D12DDIARG_BUFFER_PLACEMENT (d3d12umddi.h)
La structure D3D12DDIARG_BUFFER_PLACEMENT spécifie l’adresse virtuelle côté GPU qu’une ressource doit avoir.
Syntaxe
typedef struct D3D12DDIARG_BUFFER_PLACEMENT {
union {
D3D12DDIARG_HRESOURCE_PLACEMENT UMD;
} BaseAddress;
} D3D12DDIARG_BUFFER_PLACEMENT;
Membres
BaseAddress
BaseAddress.UMD
Configuration requise
Condition requise | Valeur |
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En-tête | d3d12umddi.h |