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GKGameSession.SaveData(NSData, Action<NSData,NSError>) Method

Definition

[Foundation.Export("saveData:completionHandler:")]
public virtual void SaveData (Foundation.NSData data, Action<Foundation.NSData,Foundation.NSError> completionHandler);
abstract member SaveData : Foundation.NSData * Action<Foundation.NSData, Foundation.NSError> -> unit
override this.SaveData : Foundation.NSData * Action<Foundation.NSData, Foundation.NSError> -> unit

Parameters

data
NSData
completionHandler
Action<NSData,NSError>
Attributes

Applies to