MTLRenderCommandEncoder_Extensions.SetThreadgroupMemoryLength Metodo
Definizione
Importante
Alcune informazioni sono relative alla release non definitiva del prodotto, che potrebbe subire modifiche significative prima della release definitiva. Microsoft non riconosce alcuna garanzia, espressa o implicita, in merito alle informazioni qui fornite.
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.TvOS, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.MacOSX, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Unavailable(ObjCRuntime.PlatformName.WatchOS, ObjCRuntime.PlatformArchitecture.All, null)]
public static void SetThreadgroupMemoryLength (this Metal.IMTLRenderCommandEncoder This, nuint length, nuint offset, nuint index);
static member SetThreadgroupMemoryLength : Metal.IMTLRenderCommandEncoder * nuint * nuint * nuint -> unit
Parametri
- length
- System.System.UIntPtr System.unativeint
- offset
- System.System.UIntPtr System.unativeint
- index
- System.System.UIntPtr System.unativeint
- Attributi