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IVCWizCtlUI.SetRemoteMachine(Object, String) Method

Definition

Specifies the name of a computer (other than your computer) on which you want to debug an application.

public:
 void SetRemoteMachine(System::Object ^ pDeployable, System::String ^ bstrRemoteMachine);
public:
 void SetRemoteMachine(Platform::Object ^ pDeployable, Platform::String ^ bstrRemoteMachine);
void SetRemoteMachine(winrt::Windows::Foundation::IInspectable const & pDeployable, std::wstring const & bstrRemoteMachine);
[System.Runtime.InteropServices.DispId(1610743845)]
public void SetRemoteMachine (object pDeployable, string bstrRemoteMachine);
[<System.Runtime.InteropServices.DispId(1610743845)>]
abstract member SetRemoteMachine : obj * string -> unit
Public Sub SetRemoteMachine (pDeployable As Object, bstrRemoteMachine As String)

Parameters

pDeployable
Object

Required. A pointer to the deployable project.

bstrRemoteMachine
String

Required. A string containing the name of the remote machine.

Attributes

Applies to