Modifica

Condividi tramite


SCNRenderer.WeakSceneRendererDelegate Property

Definition

Gets or sets a weak reference to the scene renderer delegate..

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual Foundation.NSObject WeakSceneRendererDelegate { [Foundation.Export("delegate", ObjCRuntime.ArgumentSemantic.Weak)] get; [Foundation.Export("setDelegate:", ObjCRuntime.ArgumentSemantic.Weak)] set; }
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 8, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual Foundation.NSObject WeakSceneRendererDelegate { [Foundation.Export("delegate", ObjCRuntime.ArgumentSemantic.Weak)] get; [Foundation.Export("setDelegate:", ObjCRuntime.ArgumentSemantic.Weak)] set; }
member this.WeakSceneRendererDelegate : Foundation.NSObject with get, set

Property Value

Implements

Attributes

Applies to