Condividi tramite


SKTileMapNode.AttributeValues Proprietà

Definizione

Ottiene un dizionario di attributi per lo shader associato a questo nodo.

[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual Foundation.NSDictionary<Foundation.NSString,SpriteKit.SKAttributeValue> AttributeValues { [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("attributeValues", ObjCRuntime.ArgumentSemantic.Copy)] get; [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 9, 0, ObjCRuntime.PlatformArchitecture.All, null)] [ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 11, ObjCRuntime.PlatformArchitecture.All, null)] [Foundation.Export("setAttributeValues:", ObjCRuntime.ArgumentSemantic.Copy)] set; }
member this.AttributeValues : Foundation.NSDictionary<Foundation.NSString, SpriteKit.SKAttributeValue> with get, set

Valore della proprietà

Attributi

Si applica a