Procedura: Visualizzare i pulsanti di opzione in un MenuStrip (Windows Forms)
I pulsanti di opzione, noti anche come pulsanti di scelta, sono simili alle caselle di controllo, ma gli utenti possono selezionare solo uno alla volta. Anche se per impostazione predefinita la classe ToolStripMenuItem non fornisce il comportamento del pulsante di opzione, la classe fornisce un comportamento della casella di controllo che è possibile personalizzare per implementare il comportamento del pulsante di opzione per le voci di menu in un controllo MenuStrip.
Quando la proprietà CheckOnClick di una voce di menu è true
, gli utenti possono fare clic sull'elemento per attivare o disattivare la visualizzazione di un segno di spunta. La proprietà Checked indica lo stato corrente dell'elemento. Per implementare il comportamento di base del pulsante opzione, bisogna assicurarsi che quando si seleziona un elemento, la proprietà Checked dell'elemento precedentemente selezionato venga impostata su false
.
Le procedure seguenti descrivono come implementare questa e funzionalità aggiuntive in una classe che eredita la classe ToolStripMenuItem. La classe ToolStripRadioButtonMenuItem
esegue l'override di membri quali OnCheckedChanged e OnPaint per fornire il comportamento di selezione e l'aspetto dei pulsanti di opzione. Inoltre, questa classe esegue l'override della proprietà Enabled in modo che le opzioni di un sottomenu siano disabilitate a meno che l'elemento padre non sia selezionato.
Per implementare il comportamento di selezione del pulsante di opzione
Inizializza la proprietà CheckOnClick a
true
per abilitare la selezione degli elementi.// Called by all constructors to initialize CheckOnClick. private void Initialize() { CheckOnClick = true; }
' Called by all constructors to initialize CheckOnClick. Private Sub Initialize() CheckOnClick = True End Sub
Eseguire l'override del metodo OnCheckedChanged per cancellare la selezione dell'elemento selezionato in precedenza quando viene selezionato un nuovo elemento.
protected override void OnCheckedChanged(EventArgs e) { base.OnCheckedChanged(e); // If this item is no longer in the checked state or if its // parent has not yet been initialized, do nothing. if (!Checked || this.Parent == null) return; // Clear the checked state for all siblings. foreach (ToolStripItem item in Parent.Items) { ToolStripRadioButtonMenuItem radioItem = item as ToolStripRadioButtonMenuItem; if (radioItem != null && radioItem != this && radioItem.Checked) { radioItem.Checked = false; // Only one item can be selected at a time, // so there is no need to continue. return; } } }
Protected Overrides Sub OnCheckedChanged(ByVal e As EventArgs) MyBase.OnCheckedChanged(e) ' If this item is no longer in the checked state or if its ' parent has not yet been initialized, do nothing. If Not Checked OrElse Me.Parent Is Nothing Then Return ' Clear the checked state for all siblings. For Each item As ToolStripItem In Parent.Items Dim radioItem As ToolStripRadioButtonMenuItem = _ TryCast(item, ToolStripRadioButtonMenuItem) If radioItem IsNot Nothing AndAlso _ radioItem IsNot Me AndAlso _ radioItem.Checked Then radioItem.Checked = False ' Only one item can be selected at a time, ' so there is no need to continue. Return End If Next End Sub
Eseguire l'override del metodo OnClick per assicurarsi che facendo clic su un elemento già selezionato non venga cancellata la selezione.
protected override void OnClick(EventArgs e) { // If the item is already in the checked state, do not call // the base method, which would toggle the value. if (Checked) return; base.OnClick(e); }
Protected Overrides Sub OnClick(ByVal e As EventArgs) ' If the item is already in the checked state, do not call ' the base method, which would toggle the value. If Checked Then Return MyBase.OnClick(e) End Sub
Per modificare l'aspetto degli elementi del pulsante di opzione
Eseguire l'override del metodo OnPaint per sostituire il segno di spunta predefinito con un pulsante di opzione usando la classe RadioButtonRenderer.
// Let the item paint itself, and then paint the RadioButton // where the check mark is normally displayed. protected override void OnPaint(PaintEventArgs e) { if (Image != null) { // If the client sets the Image property, the selection behavior // remains unchanged, but the RadioButton is not displayed and the // selection is indicated only by the selection rectangle. base.OnPaint(e); return; } else { // If the Image property is not set, call the base OnPaint method // with the CheckState property temporarily cleared to prevent // the check mark from being painted. CheckState currentState = this.CheckState; this.CheckState = CheckState.Unchecked; base.OnPaint(e); this.CheckState = currentState; } // Determine the correct state of the RadioButton. RadioButtonState buttonState = RadioButtonState.UncheckedNormal; if (Enabled) { if (mouseDownState) { if (Checked) buttonState = RadioButtonState.CheckedPressed; else buttonState = RadioButtonState.UncheckedPressed; } else if (mouseHoverState) { if (Checked) buttonState = RadioButtonState.CheckedHot; else buttonState = RadioButtonState.UncheckedHot; } else { if (Checked) buttonState = RadioButtonState.CheckedNormal; } } else { if (Checked) buttonState = RadioButtonState.CheckedDisabled; else buttonState = RadioButtonState.UncheckedDisabled; } // Calculate the position at which to display the RadioButton. Int32 offset = (ContentRectangle.Height - RadioButtonRenderer.GetGlyphSize( e.Graphics, buttonState).Height) / 2; Point imageLocation = new Point( ContentRectangle.Location.X + 4, ContentRectangle.Location.Y + offset); // Paint the RadioButton. RadioButtonRenderer.DrawRadioButton( e.Graphics, imageLocation, buttonState); }
' Let the item paint itself, and then paint the RadioButton ' where the check mark is normally displayed. Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs) If Image IsNot Nothing Then ' If the client sets the Image property, the selection behavior ' remains unchanged, but the RadioButton is not displayed and the ' selection is indicated only by the selection rectangle. MyBase.OnPaint(e) Return Else ' If the Image property is not set, call the base OnPaint method ' with the CheckState property temporarily cleared to prevent ' the check mark from being painted. Dim currentState As CheckState = Me.CheckState Me.CheckState = CheckState.Unchecked MyBase.OnPaint(e) Me.CheckState = currentState End If ' Determine the correct state of the RadioButton. Dim buttonState As RadioButtonState = RadioButtonState.UncheckedNormal If Enabled Then If mouseDownState Then If Checked Then buttonState = RadioButtonState.CheckedPressed Else buttonState = RadioButtonState.UncheckedPressed End If ElseIf mouseHoverState Then If Checked Then buttonState = RadioButtonState.CheckedHot Else buttonState = RadioButtonState.UncheckedHot End If Else If Checked Then buttonState = RadioButtonState.CheckedNormal End If Else If Checked Then buttonState = RadioButtonState.CheckedDisabled Else buttonState = RadioButtonState.UncheckedDisabled End If End If ' Calculate the position at which to display the RadioButton. Dim offset As Int32 = CInt((ContentRectangle.Height - _ RadioButtonRenderer.GetGlyphSize( _ e.Graphics, buttonState).Height) / 2) Dim imageLocation As Point = New Point( _ ContentRectangle.Location.X + 4, _ ContentRectangle.Location.Y + offset) ' Paint the RadioButton. RadioButtonRenderer.DrawRadioButton( _ e.Graphics, imageLocation, buttonState) End Sub
Eseguire l'override dei metodi OnMouseEnter, OnMouseLeave, OnMouseDowne OnMouseUp per tenere traccia dello stato del mouse e assicurarsi che il metodo OnPaint disegni lo stato corretto del pulsante di opzione.
private bool mouseHoverState = false; protected override void OnMouseEnter(EventArgs e) { mouseHoverState = true; // Force the item to repaint with the new RadioButton state. Invalidate(); base.OnMouseEnter(e); } protected override void OnMouseLeave(EventArgs e) { mouseHoverState = false; base.OnMouseLeave(e); } private bool mouseDownState = false; protected override void OnMouseDown(MouseEventArgs e) { mouseDownState = true; // Force the item to repaint with the new RadioButton state. Invalidate(); base.OnMouseDown(e); } protected override void OnMouseUp(MouseEventArgs e) { mouseDownState = false; base.OnMouseUp(e); }
Private mouseHoverState As Boolean = False Protected Overrides Sub OnMouseEnter(ByVal e As EventArgs) mouseHoverState = True ' Force the item to repaint with the new RadioButton state. Invalidate() MyBase.OnMouseEnter(e) End Sub Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs) mouseHoverState = False MyBase.OnMouseLeave(e) End Sub Private mouseDownState As Boolean = False Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs) mouseDownState = True ' Force the item to repaint with the new RadioButton state. Invalidate() MyBase.OnMouseDown(e) End Sub Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs) mouseDownState = False MyBase.OnMouseUp(e) End Sub
Per disabilitare le opzioni in un sottomenu quando l'elemento padre non è selezionato
Eseguire l'override della proprietà Enabled in modo che l'elemento sia disabilitato se ha un elemento padre, con un valore CheckOnClick uguale a
true
e un valore Checked uguale afalse
.// Enable the item only if its parent item is in the checked state // and its Enabled property has not been explicitly set to false. public override bool Enabled { get { ToolStripMenuItem ownerMenuItem = OwnerItem as ToolStripMenuItem; // Use the base value in design mode to prevent the designer // from setting the base value to the calculated value. if (!DesignMode && ownerMenuItem != null && ownerMenuItem.CheckOnClick) { return base.Enabled && ownerMenuItem.Checked; } else { return base.Enabled; } } set { base.Enabled = value; } }
' Enable the item only if its parent item is in the checked state ' and its Enabled property has not been explicitly set to false. Public Overrides Property Enabled() As Boolean Get Dim ownerMenuItem As ToolStripMenuItem = _ TryCast(OwnerItem, ToolStripMenuItem) ' Use the base value in design mode to prevent the designer ' from setting the base value to the calculated value. If Not DesignMode AndAlso ownerMenuItem IsNot Nothing AndAlso _ ownerMenuItem.CheckOnClick Then Return MyBase.Enabled AndAlso ownerMenuItem.Checked Else Return MyBase.Enabled End If End Get Set(ByVal value As Boolean) MyBase.Enabled = value End Set End Property
Sovrascrivere il metodo OnOwnerChanged per iscriversi all'evento CheckedChanged dell'elemento padre.
// When OwnerItem becomes available, if it is a ToolStripMenuItem // with a CheckOnClick property value of true, subscribe to its // CheckedChanged event. protected override void OnOwnerChanged(EventArgs e) { ToolStripMenuItem ownerMenuItem = OwnerItem as ToolStripMenuItem; if (ownerMenuItem != null && ownerMenuItem.CheckOnClick) { ownerMenuItem.CheckedChanged += new EventHandler(OwnerMenuItem_CheckedChanged); } base.OnOwnerChanged(e); }
' When OwnerItem becomes available, if it is a ToolStripMenuItem ' with a CheckOnClick property value of true, subscribe to its ' CheckedChanged event. Protected Overrides Sub OnOwnerChanged(ByVal e As EventArgs) Dim ownerMenuItem As ToolStripMenuItem = _ TryCast(OwnerItem, ToolStripMenuItem) If ownerMenuItem IsNot Nothing AndAlso _ ownerMenuItem.CheckOnClick Then AddHandler ownerMenuItem.CheckedChanged, New _ EventHandler(AddressOf OwnerMenuItem_CheckedChanged) End If MyBase.OnOwnerChanged(e) End Sub
Nel gestore dell'evento dell'elemento padre CheckedChanged, invalida l'elemento per aggiornare la visualizzazione con il nuovo stato abilitato.
// When the checked state of the parent item changes, // repaint the item so that the new Enabled state is displayed. private void OwnerMenuItem_CheckedChanged( object sender, EventArgs e) { Invalidate(); }
' When the checked state of the parent item changes, ' repaint the item so that the new Enabled state is displayed. Private Sub OwnerMenuItem_CheckedChanged( _ ByVal sender As Object, ByVal e As EventArgs) Invalidate() End Sub
Esempio
L'esempio di codice seguente fornisce la classe ToolStripRadioButtonMenuItem
completa e una classe Form e Program
per illustrare il comportamento del pulsante di opzione.
using System;
using System.Drawing;
using System.Windows.Forms;
using System.Windows.Forms.VisualStyles;
public class ToolStripRadioButtonMenuItem : ToolStripMenuItem
{
public ToolStripRadioButtonMenuItem()
: base()
{
Initialize();
}
public ToolStripRadioButtonMenuItem(string text)
: base(text, null, (EventHandler)null)
{
Initialize();
}
public ToolStripRadioButtonMenuItem(Image image)
: base(null, image, (EventHandler)null)
{
Initialize();
}
public ToolStripRadioButtonMenuItem(string text, Image image)
: base(text, image, (EventHandler)null)
{
Initialize();
}
public ToolStripRadioButtonMenuItem(string text, Image image,
EventHandler onClick)
: base(text, image, onClick)
{
Initialize();
}
public ToolStripRadioButtonMenuItem(string text, Image image,
EventHandler onClick, string name)
: base(text, image, onClick, name)
{
Initialize();
}
public ToolStripRadioButtonMenuItem(string text, Image image,
params ToolStripItem[] dropDownItems)
: base(text, image, dropDownItems)
{
Initialize();
}
public ToolStripRadioButtonMenuItem(string text, Image image,
EventHandler onClick, Keys shortcutKeys)
: base(text, image, onClick)
{
Initialize();
this.ShortcutKeys = shortcutKeys;
}
// Called by all constructors to initialize CheckOnClick.
private void Initialize()
{
CheckOnClick = true;
}
protected override void OnCheckedChanged(EventArgs e)
{
base.OnCheckedChanged(e);
// If this item is no longer in the checked state or if its
// parent has not yet been initialized, do nothing.
if (!Checked || this.Parent == null) return;
// Clear the checked state for all siblings.
foreach (ToolStripItem item in Parent.Items)
{
ToolStripRadioButtonMenuItem radioItem =
item as ToolStripRadioButtonMenuItem;
if (radioItem != null && radioItem != this && radioItem.Checked)
{
radioItem.Checked = false;
// Only one item can be selected at a time,
// so there is no need to continue.
return;
}
}
}
protected override void OnClick(EventArgs e)
{
// If the item is already in the checked state, do not call
// the base method, which would toggle the value.
if (Checked) return;
base.OnClick(e);
}
// Let the item paint itself, and then paint the RadioButton
// where the check mark is normally displayed.
protected override void OnPaint(PaintEventArgs e)
{
if (Image != null)
{
// If the client sets the Image property, the selection behavior
// remains unchanged, but the RadioButton is not displayed and the
// selection is indicated only by the selection rectangle.
base.OnPaint(e);
return;
}
else
{
// If the Image property is not set, call the base OnPaint method
// with the CheckState property temporarily cleared to prevent
// the check mark from being painted.
CheckState currentState = this.CheckState;
this.CheckState = CheckState.Unchecked;
base.OnPaint(e);
this.CheckState = currentState;
}
// Determine the correct state of the RadioButton.
RadioButtonState buttonState = RadioButtonState.UncheckedNormal;
if (Enabled)
{
if (mouseDownState)
{
if (Checked) buttonState = RadioButtonState.CheckedPressed;
else buttonState = RadioButtonState.UncheckedPressed;
}
else if (mouseHoverState)
{
if (Checked) buttonState = RadioButtonState.CheckedHot;
else buttonState = RadioButtonState.UncheckedHot;
}
else
{
if (Checked) buttonState = RadioButtonState.CheckedNormal;
}
}
else
{
if (Checked) buttonState = RadioButtonState.CheckedDisabled;
else buttonState = RadioButtonState.UncheckedDisabled;
}
// Calculate the position at which to display the RadioButton.
Int32 offset = (ContentRectangle.Height -
RadioButtonRenderer.GetGlyphSize(
e.Graphics, buttonState).Height) / 2;
Point imageLocation = new Point(
ContentRectangle.Location.X + 4,
ContentRectangle.Location.Y + offset);
// Paint the RadioButton.
RadioButtonRenderer.DrawRadioButton(
e.Graphics, imageLocation, buttonState);
}
private bool mouseHoverState = false;
protected override void OnMouseEnter(EventArgs e)
{
mouseHoverState = true;
// Force the item to repaint with the new RadioButton state.
Invalidate();
base.OnMouseEnter(e);
}
protected override void OnMouseLeave(EventArgs e)
{
mouseHoverState = false;
base.OnMouseLeave(e);
}
private bool mouseDownState = false;
protected override void OnMouseDown(MouseEventArgs e)
{
mouseDownState = true;
// Force the item to repaint with the new RadioButton state.
Invalidate();
base.OnMouseDown(e);
}
protected override void OnMouseUp(MouseEventArgs e)
{
mouseDownState = false;
base.OnMouseUp(e);
}
// Enable the item only if its parent item is in the checked state
// and its Enabled property has not been explicitly set to false.
public override bool Enabled
{
get
{
ToolStripMenuItem ownerMenuItem =
OwnerItem as ToolStripMenuItem;
// Use the base value in design mode to prevent the designer
// from setting the base value to the calculated value.
if (!DesignMode &&
ownerMenuItem != null && ownerMenuItem.CheckOnClick)
{
return base.Enabled && ownerMenuItem.Checked;
}
else
{
return base.Enabled;
}
}
set
{
base.Enabled = value;
}
}
// When OwnerItem becomes available, if it is a ToolStripMenuItem
// with a CheckOnClick property value of true, subscribe to its
// CheckedChanged event.
protected override void OnOwnerChanged(EventArgs e)
{
ToolStripMenuItem ownerMenuItem =
OwnerItem as ToolStripMenuItem;
if (ownerMenuItem != null && ownerMenuItem.CheckOnClick)
{
ownerMenuItem.CheckedChanged +=
new EventHandler(OwnerMenuItem_CheckedChanged);
}
base.OnOwnerChanged(e);
}
// When the checked state of the parent item changes,
// repaint the item so that the new Enabled state is displayed.
private void OwnerMenuItem_CheckedChanged(
object sender, EventArgs e)
{
Invalidate();
}
}
public class Form1 : Form
{
private MenuStrip menuStrip1 = new MenuStrip();
private ToolStripMenuItem mainToolStripMenuItem = new ToolStripMenuItem();
private ToolStripMenuItem toolStripMenuItem1 = new ToolStripMenuItem();
private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem1 =
new ToolStripRadioButtonMenuItem();
private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem2 =
new ToolStripRadioButtonMenuItem();
private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem3 =
new ToolStripRadioButtonMenuItem();
private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem4 =
new ToolStripRadioButtonMenuItem();
private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem5 =
new ToolStripRadioButtonMenuItem();
private ToolStripRadioButtonMenuItem toolStripRadioButtonMenuItem6 =
new ToolStripRadioButtonMenuItem();
public Form1()
{
mainToolStripMenuItem.Text = "main";
toolStripRadioButtonMenuItem1.Text = "option 1";
toolStripRadioButtonMenuItem2.Text = "option 2";
toolStripRadioButtonMenuItem3.Text = "option 2-1";
toolStripRadioButtonMenuItem4.Text = "option 2-2";
toolStripRadioButtonMenuItem5.Text = "option 3-1";
toolStripRadioButtonMenuItem6.Text = "option 3-2";
toolStripMenuItem1.Text = "toggle";
toolStripMenuItem1.CheckOnClick = true;
mainToolStripMenuItem.DropDownItems.AddRange(new ToolStripItem[] {
toolStripRadioButtonMenuItem1, toolStripRadioButtonMenuItem2,
toolStripMenuItem1});
toolStripRadioButtonMenuItem2.DropDownItems.AddRange(
new ToolStripItem[] {toolStripRadioButtonMenuItem3,
toolStripRadioButtonMenuItem4});
toolStripMenuItem1.DropDownItems.AddRange(new ToolStripItem[] {
toolStripRadioButtonMenuItem5, toolStripRadioButtonMenuItem6});
menuStrip1.Items.AddRange(new ToolStripItem[] {mainToolStripMenuItem});
Controls.Add(menuStrip1);
MainMenuStrip = menuStrip1;
Text = "ToolStripRadioButtonMenuItem demo";
}
}
static class Program
{
[STAThread]
static void Main()
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
Application.Run(new Form1());
}
}
Imports System.Drawing
Imports System.Windows.Forms
Imports System.Windows.Forms.VisualStyles
Public Class ToolStripRadioButtonMenuItem
Inherits ToolStripMenuItem
Public Sub New()
MyBase.New()
Initialize()
End Sub
Public Sub New(ByVal text As String)
MyBase.New(text, Nothing, CType(Nothing, EventHandler))
Initialize()
End Sub
Public Sub New(ByVal image As Image)
MyBase.New(Nothing, image, CType(Nothing, EventHandler))
Initialize()
End Sub
Public Sub New(ByVal text As String, ByVal image As Image)
MyBase.New(text, image, CType(Nothing, EventHandler))
Initialize()
End Sub
Public Sub New(ByVal text As String, _
ByVal image As Image, ByVal onClick As EventHandler)
MyBase.New(text, image, onClick)
Initialize()
End Sub
Public Sub New(ByVal text As String, ByVal image As Image, _
ByVal onClick As EventHandler, ByVal name As String)
MyBase.New(text, image, onClick, name)
Initialize()
End Sub
Public Sub New(ByVal text As String, ByVal image As Image, _
ByVal ParamArray dropDownItems() As ToolStripItem)
MyBase.New(text, image, dropDownItems)
Initialize()
End Sub
Public Sub New(ByVal text As String, ByVal image As Image, _
ByVal onClick As EventHandler, ByVal shortcutKeys As Keys)
MyBase.New(text, image, onClick)
Initialize()
Me.ShortcutKeys = shortcutKeys
End Sub
' Called by all constructors to initialize CheckOnClick.
Private Sub Initialize()
CheckOnClick = True
End Sub
Protected Overrides Sub OnCheckedChanged(ByVal e As EventArgs)
MyBase.OnCheckedChanged(e)
' If this item is no longer in the checked state or if its
' parent has not yet been initialized, do nothing.
If Not Checked OrElse Me.Parent Is Nothing Then Return
' Clear the checked state for all siblings.
For Each item As ToolStripItem In Parent.Items
Dim radioItem As ToolStripRadioButtonMenuItem = _
TryCast(item, ToolStripRadioButtonMenuItem)
If radioItem IsNot Nothing AndAlso _
radioItem IsNot Me AndAlso _
radioItem.Checked Then
radioItem.Checked = False
' Only one item can be selected at a time,
' so there is no need to continue.
Return
End If
Next
End Sub
Protected Overrides Sub OnClick(ByVal e As EventArgs)
' If the item is already in the checked state, do not call
' the base method, which would toggle the value.
If Checked Then Return
MyBase.OnClick(e)
End Sub
' Let the item paint itself, and then paint the RadioButton
' where the check mark is normally displayed.
Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
If Image IsNot Nothing Then
' If the client sets the Image property, the selection behavior
' remains unchanged, but the RadioButton is not displayed and the
' selection is indicated only by the selection rectangle.
MyBase.OnPaint(e)
Return
Else
' If the Image property is not set, call the base OnPaint method
' with the CheckState property temporarily cleared to prevent
' the check mark from being painted.
Dim currentState As CheckState = Me.CheckState
Me.CheckState = CheckState.Unchecked
MyBase.OnPaint(e)
Me.CheckState = currentState
End If
' Determine the correct state of the RadioButton.
Dim buttonState As RadioButtonState = RadioButtonState.UncheckedNormal
If Enabled Then
If mouseDownState Then
If Checked Then
buttonState = RadioButtonState.CheckedPressed
Else
buttonState = RadioButtonState.UncheckedPressed
End If
ElseIf mouseHoverState Then
If Checked Then
buttonState = RadioButtonState.CheckedHot
Else
buttonState = RadioButtonState.UncheckedHot
End If
Else
If Checked Then buttonState = RadioButtonState.CheckedNormal
End If
Else
If Checked Then
buttonState = RadioButtonState.CheckedDisabled
Else
buttonState = RadioButtonState.UncheckedDisabled
End If
End If
' Calculate the position at which to display the RadioButton.
Dim offset As Int32 = CInt((ContentRectangle.Height - _
RadioButtonRenderer.GetGlyphSize( _
e.Graphics, buttonState).Height) / 2)
Dim imageLocation As Point = New Point( _
ContentRectangle.Location.X + 4, _
ContentRectangle.Location.Y + offset)
' Paint the RadioButton.
RadioButtonRenderer.DrawRadioButton( _
e.Graphics, imageLocation, buttonState)
End Sub
Private mouseHoverState As Boolean = False
Protected Overrides Sub OnMouseEnter(ByVal e As EventArgs)
mouseHoverState = True
' Force the item to repaint with the new RadioButton state.
Invalidate()
MyBase.OnMouseEnter(e)
End Sub
Protected Overrides Sub OnMouseLeave(ByVal e As EventArgs)
mouseHoverState = False
MyBase.OnMouseLeave(e)
End Sub
Private mouseDownState As Boolean = False
Protected Overrides Sub OnMouseDown(ByVal e As MouseEventArgs)
mouseDownState = True
' Force the item to repaint with the new RadioButton state.
Invalidate()
MyBase.OnMouseDown(e)
End Sub
Protected Overrides Sub OnMouseUp(ByVal e As MouseEventArgs)
mouseDownState = False
MyBase.OnMouseUp(e)
End Sub
' Enable the item only if its parent item is in the checked state
' and its Enabled property has not been explicitly set to false.
Public Overrides Property Enabled() As Boolean
Get
Dim ownerMenuItem As ToolStripMenuItem = _
TryCast(OwnerItem, ToolStripMenuItem)
' Use the base value in design mode to prevent the designer
' from setting the base value to the calculated value.
If Not DesignMode AndAlso ownerMenuItem IsNot Nothing AndAlso _
ownerMenuItem.CheckOnClick Then
Return MyBase.Enabled AndAlso ownerMenuItem.Checked
Else
Return MyBase.Enabled
End If
End Get
Set(ByVal value As Boolean)
MyBase.Enabled = value
End Set
End Property
' When OwnerItem becomes available, if it is a ToolStripMenuItem
' with a CheckOnClick property value of true, subscribe to its
' CheckedChanged event.
Protected Overrides Sub OnOwnerChanged(ByVal e As EventArgs)
Dim ownerMenuItem As ToolStripMenuItem = _
TryCast(OwnerItem, ToolStripMenuItem)
If ownerMenuItem IsNot Nothing AndAlso _
ownerMenuItem.CheckOnClick Then
AddHandler ownerMenuItem.CheckedChanged, New _
EventHandler(AddressOf OwnerMenuItem_CheckedChanged)
End If
MyBase.OnOwnerChanged(e)
End Sub
' When the checked state of the parent item changes,
' repaint the item so that the new Enabled state is displayed.
Private Sub OwnerMenuItem_CheckedChanged( _
ByVal sender As Object, ByVal e As EventArgs)
Invalidate()
End Sub
End Class
Public Class Form1
Inherits Form
Private menuStrip1 As New MenuStrip()
Private mainToolStripMenuItem As New ToolStripMenuItem()
Private toolStripMenuItem1 As New ToolStripMenuItem()
Private toolStripRadioButtonMenuItem1 As New ToolStripRadioButtonMenuItem()
Private toolStripRadioButtonMenuItem2 As New ToolStripRadioButtonMenuItem()
Private toolStripRadioButtonMenuItem3 As New ToolStripRadioButtonMenuItem()
Private toolStripRadioButtonMenuItem4 As New ToolStripRadioButtonMenuItem()
Private toolStripRadioButtonMenuItem5 As New ToolStripRadioButtonMenuItem()
Private toolStripRadioButtonMenuItem6 As New ToolStripRadioButtonMenuItem()
Public Sub New()
Me.mainToolStripMenuItem.Text = "main"
toolStripRadioButtonMenuItem1.Text = "option 1"
toolStripRadioButtonMenuItem2.Text = "option 2"
toolStripRadioButtonMenuItem3.Text = "option 2-1"
toolStripRadioButtonMenuItem4.Text = "option 2-2"
toolStripRadioButtonMenuItem5.Text = "option 3-1"
toolStripRadioButtonMenuItem6.Text = "option 3-2"
toolStripMenuItem1.Text = "toggle"
toolStripMenuItem1.CheckOnClick = True
mainToolStripMenuItem.DropDownItems.AddRange(New ToolStripItem() { _
toolStripRadioButtonMenuItem1, toolStripRadioButtonMenuItem2, _
toolStripMenuItem1})
toolStripRadioButtonMenuItem2.DropDownItems.AddRange( _
New ToolStripItem() {toolStripRadioButtonMenuItem3, _
toolStripRadioButtonMenuItem4})
toolStripMenuItem1.DropDownItems.AddRange(New ToolStripItem() { _
toolStripRadioButtonMenuItem5, toolStripRadioButtonMenuItem6})
menuStrip1.Items.AddRange(New ToolStripItem() {mainToolStripMenuItem})
Controls.Add(menuStrip1)
MainMenuStrip = menuStrip1
Text = "ToolStripRadioButtonMenuItem demo"
End Sub
End Class
Public Class Program
<STAThread()> Public Shared Sub Main()
Application.EnableVisualStyles()
Application.SetCompatibleTextRenderingDefault(False)
Application.Run(New Form1())
End Sub
End Class
Compilazione del codice
Questo esempio richiede:
- Riferimenti agli assembly System, System.Drawing e System.Windows.Forms.
Vedere anche
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