Texture2D Constructor
Creates an uninitialized Texture2D resource of the specified dimensions. To initialize a Texture2D from an existing file, see the static method ContentManager.Load.
Overload List
Name | Description |
---|---|
Texture2D (GraphicsDevice, Int32, Int32) | Creates a new instance of this object. |
Texture2D (GraphicsDevice, Int32, Int32, Boolean, SurfaceFormat) | Creates a new instance of this object. |
See Also
Reference
Texture2D Class
Texture2D Members
Microsoft.Xna.Framework.Graphics Namespace