次の方法で共有


GLKEffectPropertyTransform.ProjectionMatrix プロパティ

定義

public virtual OpenTK.Matrix4 ProjectionMatrix { [Foundation.Export("projectionMatrix", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setProjectionMatrix:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.ProjectionMatrix : OpenTK.Matrix4 with get, set

プロパティ値

属性

適用対象