次の方法で共有


MDLAnimationBindComponent.GeometryBindTransform プロパティ

定義

public virtual OpenTK.NMatrix4d GeometryBindTransform { [Foundation.Export("geometryBindTransform", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] get; [Foundation.Export("setGeometryBindTransform:", ObjCRuntime.ArgumentSemantic.UnsafeUnretained)] set; }
member this.GeometryBindTransform : OpenTK.NMatrix4d with get, set

プロパティ値

属性

適用対象