次の方法で共有


MDLVoxelArray.GetCoarseMeshUsingAllocator(IMDLMeshBufferAllocator) メソッド

定義

[Foundation.Export("coarseMeshUsingAllocator:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual ModelIO.MDLMesh GetCoarseMeshUsingAllocator (ModelIO.IMDLMeshBufferAllocator allocator);
abstract member GetCoarseMeshUsingAllocator : ModelIO.IMDLMeshBufferAllocator -> ModelIO.MDLMesh
override this.GetCoarseMeshUsingAllocator : ModelIO.IMDLMeshBufferAllocator -> ModelIO.MDLMesh

パラメーター

allocator
IMDLMeshBufferAllocator

追加する。

このパラメーターは、null に設定できます。

戻り値

属性

適用対象