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方法: キー フレーム アニメーションのタイミングを制御する

この例では、キー フレーム アニメーション内のキー フレームのタイミングを制御する方法を示します。 他のアニメーションと同様に、キー フレーム アニメーションには Duration プロパティがあります。 アニメーションの継続時間を指定するだけでなく、その継続時間のどの部分を各キー フレームに割り当てるかを指定する必要があります。 時間を割り当てるには、アニメーションの各キーフ レームに KeyTime を指定します。

各キー フレームの KeyTime では、キーフ レームの終了時点を指定します (キー フレームの再生時間の長さを指定するわけではありません)。 KeyTime は、TimeSpan 値として、パーセントとして、Uniform または Paced 特殊値として指定できます。

次の例では、DoubleAnimationUsingKeyFrames を使用して画面全体で四角形をアニメーション化します。 キー フレームのキー時間は TimeSpan 値で設定します。

/*
   This Rectangle is animated with KeyTimes using TimeSpan Values.
   It moves horizontally to 100 in the first 3 seconds, 100 to 300 in
   the next second, and 300 to 500 in the last 6 seconds.
*/

// Create the a rectangle.
Rectangle aRectangle = new Rectangle();
aRectangle.Fill = Brushes.Blue;
aRectangle.Stroke = Brushes.Black;
aRectangle.StrokeThickness = 5;
aRectangle.Width = 50;
aRectangle.Height = 50;

// Create a transform to move the rectangle
// across the screen.
TranslateTransform translateTransform1 =
    new TranslateTransform();
aRectangle.RenderTransform = translateTransform1;

// Create a DoubleAnimationUsingKeyFrames
// to animate the transform.
DoubleAnimationUsingKeyFrames transformAnimation =
    new DoubleAnimationUsingKeyFrames();
transformAnimation.Duration = TimeSpan.FromSeconds(10);

// Animate to 100 at 3 seconds.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(100, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3))));

// Animate to 300 at 4 seconds.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(300, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4))));

// Animate to 500 at 10 seconds.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(500, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(10))));

// Start the animation when the rectangle is loaded.
aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
{
    translateTransform1.BeginAnimation(TranslateTransform.XProperty, transformAnimation);
};

'            
'               This Rectangle is animated with KeyTimes using TimeSpan Values. 
'               It moves horizontally to 100 in the first 3 seconds, 100 to 300 in 
'               the next second, and 300 to 500 in the last 6 seconds.
'            

            ' Create the a rectangle.
            Dim aRectangle As New Rectangle()
            aRectangle.Fill = Brushes.Blue
            aRectangle.Stroke = Brushes.Black
            aRectangle.StrokeThickness = 5
            aRectangle.Width = 50
            aRectangle.Height = 50

            ' Create a transform to move the rectangle
            ' across the screen.
            Dim translateTransform1 As New TranslateTransform()
            aRectangle.RenderTransform = translateTransform1

            ' Create a DoubleAnimationUsingKeyFrames
            ' to animate the transform.
            Dim transformAnimation As New DoubleAnimationUsingKeyFrames()
            transformAnimation.Duration = TimeSpan.FromSeconds(10)

            ' Animate to 100 at 3 seconds.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(100, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(3))))

            ' Animate to 300 at 4 seconds.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(300, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(4))))

            ' Animate to 500 at 10 seconds.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(500, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(10))))

            ' Start the animation when the rectangle is loaded.
            AddHandler aRectangle.Loaded, Sub(sender As Object, e As RoutedEventArgs) translateTransform1.BeginAnimation(TranslateTransform.XProperty, transformAnimation)

<!-- This Rectangle is animated with KeyTimes using TimeSpan Values. 
     It moves horizontally to 100 in the first 3 seconds, 100 to 300 in 
     the next second, and 300 to 500 in the last 6 seconds. -->
<Rectangle Fill="Blue" Stroke="Black" StrokeThickness="5"
  Width="50" Height="50">
  <Rectangle.RenderTransform>
    <TranslateTransform x:Name="TranslateTransform1" />
  </Rectangle.RenderTransform>
  <Rectangle.Triggers>
    <EventTrigger RoutedEvent="Rectangle.Loaded">
      <BeginStoryboard>
        <Storyboard>
          <DoubleAnimationUsingKeyFrames 
            Storyboard.TargetName="TranslateTransform1" 
            Storyboard.TargetProperty="X"
            Duration="0:0:10">

            <!-- These KeyTime properties are specified as TimeSpan values 
                 which are in the form of "hours:minutes:seconds". -->
            <LinearDoubleKeyFrame Value="100" KeyTime="0:0:3" />
            <LinearDoubleKeyFrame Value="300" KeyTime="0:0:4" />
            <LinearDoubleKeyFrame Value="500" KeyTime="0:0:10" />
          </DoubleAnimationUsingKeyFrames>
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Rectangle.Triggers>
</Rectangle>

次の図は、各キー フレームの値に到達したことを示しています。

Screenshot showing four key frames with an increasing blue gradient color having the values of 0, 3, 4, and 10 seconds.

次の例は同一のアニメーションを示していますが、キー フレームのキー時間にパーセント値が設定されている点が異なります。

/*
  This rectangle moves horizontally to 100 in the first 3 seconds,
  100 to 300 in  the next second, and 300 to 500 in the last 6 seconds.
*/

// Create the a rectangle.
Rectangle aRectangle = new Rectangle();
aRectangle.Fill = Brushes.Purple;
aRectangle.Stroke = Brushes.Black;
aRectangle.StrokeThickness = 5;
aRectangle.Width = 50;
aRectangle.Height = 50;

// Create a transform to move the rectangle
// across the screen.
TranslateTransform translateTransform2 =
    new TranslateTransform();
aRectangle.RenderTransform = translateTransform2;

// Create a DoubleAnimationUsingKeyFrames
// to animate the transform.
DoubleAnimationUsingKeyFrames transformAnimation =
    new DoubleAnimationUsingKeyFrames();
transformAnimation.Duration = TimeSpan.FromSeconds(10);

// Animate to 100 at 30% of the animation's duration.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(100, KeyTime.FromPercent(0.3)));

// Animate to 300 at 40% of the animation's duration.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(300, KeyTime.FromPercent(0.4)));

// Animate to 500 at 100% of the animation's duration.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(500, KeyTime.FromPercent(1.0)));

// Start the animation when the rectangle is loaded.
aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
{
    translateTransform2.BeginAnimation(TranslateTransform.XProperty, transformAnimation);
};
'            
'              This rectangle moves horizontally to 100 in the first 3 seconds, 
'              100 to 300 in  the next second, and 300 to 500 in the last 6 seconds.
'            

            ' Create the a rectangle.
            Dim aRectangle As New Rectangle()
            aRectangle.Fill = Brushes.Purple
            aRectangle.Stroke = Brushes.Black
            aRectangle.StrokeThickness = 5
            aRectangle.Width = 50
            aRectangle.Height = 50

            ' Create a transform to move the rectangle
            ' across the screen.
            Dim translateTransform2 As New TranslateTransform()
            aRectangle.RenderTransform = translateTransform2

            ' Create a DoubleAnimationUsingKeyFrames
            ' to animate the transform.
            Dim transformAnimation As New DoubleAnimationUsingKeyFrames()
            transformAnimation.Duration = TimeSpan.FromSeconds(10)

            ' Animate to 100 at 30% of the animation's duration.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(100, KeyTime.FromPercent(0.3)))

            ' Animate to 300 at 40% of the animation's duration.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(300, KeyTime.FromPercent(0.4)))

            ' Animate to 500 at 100% of the animation's duration.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(500, KeyTime.FromPercent(1.0)))

            ' Start the animation when the rectangle is loaded.
            AddHandler aRectangle.Loaded, Sub(sender As Object, e As RoutedEventArgs) translateTransform2.BeginAnimation(TranslateTransform.XProperty, transformAnimation)
<!-- This rectangle moves horizontally to 100 in the first 3 seconds, 
     100 to 300 in  the next second, and 300 to 500 in the last 6 seconds.-->
<Rectangle Fill="Purple" Stroke="Black" StrokeThickness="5"
  Width="50" Height="50">
  <Rectangle.RenderTransform>
    <TranslateTransform x:Name="TranslateTransform2" />
  </Rectangle.RenderTransform>
  <Rectangle.Triggers>
    <EventTrigger RoutedEvent="Rectangle.Loaded">
      <BeginStoryboard>
        <Storyboard>
          <DoubleAnimationUsingKeyFrames 
            Storyboard.TargetName="TranslateTransform2" 
            Storyboard.TargetProperty="X"
            Duration="0:0:10">

            <!-- KeyTime properties are expressed as Percentages. -->
            <LinearDoubleKeyFrame Value="100" KeyTime="30%" />
            <LinearDoubleKeyFrame Value="300" KeyTime="40%" />
            <LinearDoubleKeyFrame Value="500" KeyTime="100%" />
          </DoubleAnimationUsingKeyFrames>
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Rectangle.Triggers>
</Rectangle>

次の図は、各キー フレームの値に到達したことを示しています。

Screenshot showing four key frames with an increasing purple gradient color having the values of 0, 3, 4, and 10 seconds.

次の例では Uniform キー時間値を使用しています。

/*
   This rectangle is animated with KeyTimes using Uniform values.
   Goes to 100 in the first 3.3 seconds, 100 to
   300 in the next 3.3 seconds, 300 to 500 in the last 3.3 seconds.
*/

// Create the a rectangle.
Rectangle aRectangle = new Rectangle();
aRectangle.Fill = Brushes.Red;
aRectangle.Stroke = Brushes.Black;
aRectangle.StrokeThickness = 5;
aRectangle.Width = 50;
aRectangle.Height = 50;

// Create a transform to move the rectangle
// across the screen.
TranslateTransform translateTransform3 =
    new TranslateTransform();
aRectangle.RenderTransform = translateTransform3;

// Create a DoubleAnimationUsingKeyFrames
// to animate the transform.
DoubleAnimationUsingKeyFrames transformAnimation =
    new DoubleAnimationUsingKeyFrames();
transformAnimation.Duration = TimeSpan.FromSeconds(10);

/*
   KeyTime properties are expressed with values of Uniform. When a key time is set to
   "Uniform" the total allotted time of the animation is divided evenly between key frames.
   In this example, the total duration of the animation is ten seconds and there are four
   key frames each of which are set to "Uniform", therefore, the duration of each key frame
   is 3.3 seconds (10/3).
 */

// Animate to 100.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(100, KeyTime.Uniform));

// Animate to 300.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(300, KeyTime.Uniform));

// Animate to 500.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(500, KeyTime.Uniform));

// Start the animation when the rectangle is loaded.
aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
{
    translateTransform3.BeginAnimation(TranslateTransform.XProperty, transformAnimation);
};

'            
'               This rectangle is animated with KeyTimes using Uniform values. 
'               Goes to 100 in the first 3.3 seconds, 100 to
'               300 in the next 3.3 seconds, 300 to 500 in the last 3.3 seconds.
'            

            ' Create the a rectangle.
            Dim aRectangle As New Rectangle()
            aRectangle.Fill = Brushes.Red
            aRectangle.Stroke = Brushes.Black
            aRectangle.StrokeThickness = 5
            aRectangle.Width = 50
            aRectangle.Height = 50

            ' Create a transform to move the rectangle
            ' across the screen.
            Dim translateTransform3 As New TranslateTransform()
            aRectangle.RenderTransform = translateTransform3

            ' Create a DoubleAnimationUsingKeyFrames
            ' to animate the transform.
            Dim transformAnimation As New DoubleAnimationUsingKeyFrames()
            transformAnimation.Duration = TimeSpan.FromSeconds(10)

'            
'               KeyTime properties are expressed with values of Uniform. When a key time is set to
'               "Uniform" the total allotted time of the animation is divided evenly between key frames.  
'               In this example, the total duration of the animation is ten seconds and there are four 
'               key frames each of which are set to "Uniform", therefore, the duration of each key frame 
'               is 3.3 seconds (10/3).
'             

            ' Animate to 100.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(100, KeyTime.Uniform))

            ' Animate to 300.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(300, KeyTime.Uniform))

            ' Animate to 500.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(500, KeyTime.Uniform))

            ' Start the animation when the rectangle is loaded.
            AddHandler aRectangle.Loaded, Sub(sender As Object, e As RoutedEventArgs) translateTransform3.BeginAnimation(TranslateTransform.XProperty, transformAnimation)

<!-- This rectangle is animated with KeyTimes using Uniform values. 
     Goes to 100 in the first 3.3 seconds, 100 to
     300 in the next 3.3 seconds, 300 to 500 in the last 3.3 seconds. -->
<Rectangle Fill="Red" Stroke="Black" StrokeThickness="5"
  Width="50" Height="50">
  <Rectangle.RenderTransform>
    <TranslateTransform x:Name="TranslateTransform3" />
  </Rectangle.RenderTransform>
  <Rectangle.Triggers>
    <EventTrigger RoutedEvent="Rectangle.Loaded">
      <BeginStoryboard>
        <Storyboard>
          <DoubleAnimationUsingKeyFrames 
            Storyboard.TargetName="TranslateTransform3" 
            Storyboard.TargetProperty="X"
            Duration="0:0:10">

            <!--   KeyTime properties are expressed with values of Uniform. When a key time is set to
                   "Uniform" the total allotted time of the animation is divided evenly between key frames.  
                   In this example, the total duration of the animation is ten seconds and there are four 
                   key frames each of which are set to "Uniform", therefore, the duration of each key frame 
                   is 3.3 seconds (10/3). -->
            <LinearDoubleKeyFrame Value="100" KeyTime="Uniform" />
            <LinearDoubleKeyFrame Value="300" KeyTime="Uniform" />
            <LinearDoubleKeyFrame Value="500" KeyTime="Uniform" />
          </DoubleAnimationUsingKeyFrames>
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Rectangle.Triggers>
</Rectangle>

次の図は、各キー フレームの値に到達したことを示しています。

Key values are reached at 3.3,6.6, and 9.9 seconds

最後の例では Paced キー時間値を使用しています。

/*
   This rectangle is animated with KeyTimes using Paced Values.
   The rectangle moves between key frames at uniform rate except for first key frame
   because using a Paced value on the first KeyFrame in a collection of frames gives a time of zero.
*/

// Create the a rectangle.
Rectangle aRectangle = new Rectangle();
aRectangle.Fill = Brushes.Orange;
aRectangle.Stroke = Brushes.Black;
aRectangle.StrokeThickness = 5;
aRectangle.Width = 50;
aRectangle.Height = 50;

// Create a transform to move the rectangle
// across the screen.
TranslateTransform translateTransform4 =
    new TranslateTransform();
aRectangle.RenderTransform = translateTransform4;

// Create a DoubleAnimationUsingKeyFrames
// to animate the transform.
DoubleAnimationUsingKeyFrames transformAnimation =
    new DoubleAnimationUsingKeyFrames();
transformAnimation.Duration = TimeSpan.FromSeconds(10);

/*
   Use Paced values when a constant rate is desired.
   The time allocated to a key frame with a KeyTime of "Paced" is
   determined by the time allocated to the other key frames of the animation. This time is
   calculated to attempt to give a "paced" or "constant velocity" for the animation.
 */

// Animate to 100.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(100, KeyTime.Paced));

// Animate to 300.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(300, KeyTime.Paced));

// Animate to 500.
transformAnimation.KeyFrames.Add(
    new LinearDoubleKeyFrame(500, KeyTime.Paced));

// Start the animation when the rectangle is loaded.
aRectangle.Loaded += delegate(object sender, RoutedEventArgs e)
{
    translateTransform4.BeginAnimation(TranslateTransform.XProperty, transformAnimation);
};

'            
'               This rectangle is animated with KeyTimes using Paced Values. 
'               The rectangle moves between key frames at uniform rate except for first key frame
'               because using a Paced value on the first KeyFrame in a collection of frames gives a time of zero.
'            

            ' Create the a rectangle.
            Dim aRectangle As New Rectangle()
            aRectangle.Fill = Brushes.Orange
            aRectangle.Stroke = Brushes.Black
            aRectangle.StrokeThickness = 5
            aRectangle.Width = 50
            aRectangle.Height = 50

            ' Create a transform to move the rectangle
            ' across the screen.
            Dim translateTransform4 As New TranslateTransform()
            aRectangle.RenderTransform = translateTransform4

            ' Create a DoubleAnimationUsingKeyFrames
            ' to animate the transform.
            Dim transformAnimation As New DoubleAnimationUsingKeyFrames()
            transformAnimation.Duration = TimeSpan.FromSeconds(10)

'            
'               Use Paced values when a constant rate is desired. 
'               The time allocated to a key frame with a KeyTime of "Paced" is
'               determined by the time allocated to the other key frames of the animation. This time is 
'               calculated to attempt to give a "paced" or "constant velocity" for the animation.
'             

            ' Animate to 100.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(100, KeyTime.Paced))

            ' Animate to 300.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(300, KeyTime.Paced))

            ' Animate to 500.
            transformAnimation.KeyFrames.Add(New LinearDoubleKeyFrame(500, KeyTime.Paced))

            ' Start the animation when the rectangle is loaded.
            AddHandler aRectangle.Loaded, Sub(sender As Object, e As RoutedEventArgs) translateTransform4.BeginAnimation(TranslateTransform.XProperty, transformAnimation)

<!-- This rectangle is animated with KeyTimes using Paced Values. 
     The rectangle moves between key frames at uniform rate except for first key frame
     because using a Paced value on the first KeyFrame in a collection of frames gives a time of zero. -->
<Rectangle Fill="Orange" Stroke="Black" StrokeThickness="5"
  Width="50" Height="50">
  <Rectangle.RenderTransform>
    <TranslateTransform x:Name="TranslateTransform4" />
  </Rectangle.RenderTransform>
  <Rectangle.Triggers>
    <EventTrigger RoutedEvent="Rectangle.Loaded">
      <BeginStoryboard>
        <Storyboard>
          <DoubleAnimationUsingKeyFrames 
            Storyboard.TargetName="TranslateTransform4" 
            Storyboard.TargetProperty="X"
            Duration="0:0:10">

            <!-- Use Paced values when a constant rate is desired. 
                 The time allocated to a key frame with a KeyTime of "Paced" is
                 determined by the time allocated to the other key frames of the animation. This time is 
                 calculated to attempt to give a "paced" or "constant velocity" for the animation. -->
            <LinearDoubleKeyFrame Value="100" KeyTime="Paced" />
            <LinearDoubleKeyFrame Value="300" KeyTime="Paced" />
            <LinearDoubleKeyFrame Value="500" KeyTime="Paced" />
          </DoubleAnimationUsingKeyFrames>
        </Storyboard>
      </BeginStoryboard>
    </EventTrigger>
  </Rectangle.Triggers>
</Rectangle>

次の図は、各キー フレームの値に到達したことを示しています。

Key values are reached at 0, 5, and 10 seconds

わかりやすくするために、この例のコード バージョンではストーリーボードではなくローカル アニメーションを使用しています。1 つのプロパティに適用されるのが 1 つのアニメーションだけであるためです。ただし、この例は、代わりにストーリーボードを使用するように変更できます。 コードでストーリーボードを宣言する方法を示す例については、「ストーリーボードを使ってプロパティをアニメーション化する」を参照してください。

サンプル全体については、「キーフレーム アニメーションのサンプル」を参照してください。 キー フレーム アニメーションの詳細については、「キー フレーム アニメーションの概要」を参照してください。

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