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MDLVoxelArray.GetCoarseMeshUsingAllocator(IMDLMeshBufferAllocator) 메서드

정의

[Foundation.Export("coarseMeshUsingAllocator:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 12, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 10, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual ModelIO.MDLMesh GetCoarseMeshUsingAllocator (ModelIO.IMDLMeshBufferAllocator allocator);
abstract member GetCoarseMeshUsingAllocator : ModelIO.IMDLMeshBufferAllocator -> ModelIO.MDLMesh
override this.GetCoarseMeshUsingAllocator : ModelIO.IMDLMeshBufferAllocator -> ModelIO.MDLMesh

매개 변수

allocator
IMDLMeshBufferAllocator

추가될 예정입니다.

이 매개 변수는 null일 수 있습니다.

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