IUnrestrictedPermission.IsUnrestricted Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Returns a value indicating whether unrestricted access to the resource protected by the permission is allowed.
public:
bool IsUnrestricted();
public bool IsUnrestricted ();
abstract member IsUnrestricted : unit -> bool
Public Function IsUnrestricted () As Boolean
Returns
true
if unrestricted use of the resource protected by the permission is allowed; otherwise, false
.
Examples
The following code example demonstrates implementing the IsUnrestricted method. This code example is part of a larger example provided for the IUnrestrictedPermission class.
// Returns true if permission is effectively unrestricted.
public:
virtual bool IsUnrestricted()
{
// This means that the object is unrestricted at runtime.
return stateFlags == SoundPermissionState::PlayAnySound;
}
// Returns true if permission is effectively unrestricted.
public Boolean IsUnrestricted()
{
// This means that the object is unrestricted at runtime.
return m_flags == SoundPermissionState.PlayAnySound;
}
' Returns true if permission is effectively unrestricted.
Public Function IsUnrestricted() As [Boolean] Implements IUnrestrictedPermission.IsUnrestricted
' This means that the object is unrestricted at runtime.
Return m_flags = SoundPermissionState.PlayAnySound
End Function 'IsUnrestricted
Applies to
GitHub에서 Microsoft와 공동 작업
이 콘텐츠의 원본은 GitHub에서 찾을 수 있으며, 여기서 문제와 끌어오기 요청을 만들고 검토할 수도 있습니다. 자세한 내용은 참여자 가이드를 참조하세요.
.NET