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ARSCNViewDelegate.DidApplyConstraints(ISCNSceneRenderer, Double) Método

Definição

Os desenvolvedores podem substituir esse método que é chamado logo após a aplicação das restrições de exibição.

[Foundation.Export("renderer:didApplyConstraintsAtTime:")]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 4, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.TvOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.MacOSX, 10, 13, ObjCRuntime.PlatformArchitecture.Arch64, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 11, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.WatchOS, 3, 0, ObjCRuntime.PlatformArchitecture.All, null)]
[ObjCRuntime.Introduced(ObjCRuntime.PlatformName.iOS, 8, 0, ObjCRuntime.PlatformArchitecture.All, null)]
public virtual void DidApplyConstraints (SceneKit.ISCNSceneRenderer renderer, double atTime);
abstract member DidApplyConstraints : SceneKit.ISCNSceneRenderer * double -> unit
override this.DidApplyConstraints : SceneKit.ISCNSceneRenderer * double -> unit

Parâmetros

renderer
ISCNSceneRenderer

O renderizador da cena.

atTime
Double

A hora do sistema em que a restrição foi aplicada.

Atributos

Aplica-se a