Compartilhar via


MPSStateBatch.GetResourceSize(NSArray<MPSState>) Método

Definição

[ObjCRuntime.TV(12, 0)]
public static nuint GetResourceSize (Foundation.NSArray<MetalPerformanceShaders.MPSState> stateBatch);
static member GetResourceSize : Foundation.NSArray<MetalPerformanceShaders.MPSState> -> nuint

Parâmetros

stateBatch
NSArray<MPSState>

Retornos

System.System.UIntPtr System.unativeint
Atributos

Aplica-se a