Vector3DConverter.CanConvertTo(ITypeDescriptorContext, Type) Method
Definition
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Determines whether an instance of a Vector3D structure can be converted to a different type.
public:
override bool CanConvertTo(System::ComponentModel::ITypeDescriptorContext ^ context, Type ^ destinationType);
public override bool CanConvertTo (System.ComponentModel.ITypeDescriptorContext context, Type destinationType);
override this.CanConvertTo : System.ComponentModel.ITypeDescriptorContext * Type -> bool
Public Overrides Function CanConvertTo (context As ITypeDescriptorContext, destinationType As Type) As Boolean
Parameters
- context
- ITypeDescriptorContext
Describes the context information of a type.
- destinationType
- Type
The desired type that this Vector3D structure is being evaluated for conversion.
Returns
Indicates whether this Vector3D structure can be converted to destinationType
.
Value | Meaning |
---|---|
false | The converter cannot convert this Vector3D structure to the specified type. |
true | The converter can convert this Vector3D structure to the specified type. |
Applies to
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