Movendo conteúdo no dispositivo
Outra operação comum realizada por um aplicativo WPD é a transferência de conteúdo de um local no dispositivo para outro.
As operações de movimentação de conteúdo são realizadas usando as interfaces descritas na tabela a seguir.
Interface | Descrição |
---|---|
IPortableDeviceContent Interface | Fornece acesso aos métodos específicos do conteúdo. |
IPortableDevicePropVariantCollection Interface | Fornece acesso aos métodos específicos da propriedade. |
A função MoveContentAlreadyOnDevice no módulo ContentTransfer.cpp do aplicativo de exemplo demonstra como um aplicativo pode mover o conteúdo de um local para outro.
A primeira tarefa realizada pela função MoveContentAlreadyOnDevice é consultar o driver do dispositivo para ver se ele dá suporte à movimentação de conteúdo. Isso é feito chamando a função auxiliar SupportsCommand e passando WPD_COMMAND_OBJECT_MANAGEMENT_MOVE_OBJECTS como o segundo argumento.
HRESULT hr = S_OK;
WCHAR wszSelection[81] = {0};
WCHAR wszDestinationFolderObjectID[81] = {0};
CComPtr<IPortableDeviceContent> pContent;
CComPtr<IPortableDevicePropVariantCollection> pObjectsToMove;
CComPtr<IPortableDevicePropVariantCollection> pObjectsFailedToMove;
if (SupportsCommand(pDevice, WPD_COMMAND_OBJECT_MANAGEMENT_MOVE_OBJECTS) == FALSE)
{
printf("! This device does not support the move operation (i.e. The WPD_COMMAND_OBJECT_MANAGEMENT_MOVE_OBJECTS command)\n");
return;
}
A próxima etapa envolve solicitar que o usuário insira dois identificadores de objeto. O primeiro é o identificador do conteúdo que será movido. O segundo é o identificador do local para o qual o aplicativo deve mover esse conteúdo.
HRESULT hr = S_OK;
WCHAR wszSelection[81] = {0};
WCHAR wszDestinationFolderObjectID[81] = {0};
CComPtr<IPortableDeviceContent> pContent;
CComPtr<IPortableDevicePropVariantCollection> pObjectsToMove;
CComPtr<IPortableDevicePropVariantCollection> pObjectsFailedToMove;
printf("Enter the identifer of the object you wish to move.\n>");
hr = StringCbGetsW(wszSelection,sizeof(wszSelection));
if (FAILED(hr))
{
printf("An invalid object identifier was specified, aborting content moving\n");
}
// Prompt user to enter an object identifier on the device to move.
printf("Enter the identifer of the object you wish to move '%ws' to.\n>", wszSelection);
hr = StringCbGetsW(wszDestinationFolderObjectID,sizeof(wszDestinationFolderObjectID));
if (FAILED(hr))
{
printf("An invalid object identifier was specified, aborting content moving\n");
}
Em seguida, o exemplo recupera um objeto IPortableDeviceContent que é usado para acessar o método IPortableDeviceContent::Move .
HRESULT hr = S_OK;
WCHAR wszSelection[81] = {0};
WCHAR wszDestinationFolderObjectID[81] = {0};
CComPtr<IPortableDeviceContent> pContent;
CComPtr<IPortableDevicePropVariantCollection> pObjectsToMove;
CComPtr<IPortableDevicePropVariantCollection> pObjectsFailedToMove;
if (SUCCEEDED(hr))
{
hr = pDevice->Content(&pContent);
if (FAILED(hr))
{
printf("! Failed to get IPortableDeviceContent from IPortableDevice, hr = 0x%lx\n",hr);
}
}
Por fim, o conteúdo é movido. Esse processo envolve o seguinte:
- Criando um objeto IPortableDevicePropVariantCollection que recebe uma estrutura PROPVARIANT para o objeto a ser movido.
- Adicionando o PROPVARIANT ao objeto IPortableDevicePropVariantCollection.
- Invocando o método IPortableDeviceContent::Move.
HRESULT hr = S_OK;
WCHAR wszSelection[81] = {0};
WCHAR wszDestinationFolderObjectID[81] = {0};
CComPtr<IPortableDeviceContent> pContent;
CComPtr<IPortableDevicePropVariantCollection> pObjectsToMove;
CComPtr<IPortableDevicePropVariantCollection> pObjectsFailedToMove;
if (SUCCEEDED(hr))
{
hr = CoCreateInstance(CLSID_PortableDevicePropVariantCollection,
NULL,
CLSCTX_INPROC_SERVER,
IID_IPortableDevicePropVariantCollection,
(VOID**) &pObjectsToMove);
if (SUCCEEDED(hr))
{
if (pObjectsToMove != NULL)
{
PROPVARIANT pv = {0};
PropVariantInit(&pv);
// Initialize a PROPVARIANT structure with the object identifier string
// that the user selected above. Notice we are allocating memory for the
// LPWSTR value. This memory will be freed when PropVariantClear() is
// called below.
pv.vt = VT_LPWSTR;
pv.pwszVal = AtlAllocTaskWideString(wszSelection);
if (pv.pwszVal != NULL)
{
// Add the object identifier to the objects-to-move list
// (We are only moving 1 in this example)
hr = pObjectsToMove->Add(&pv);
if (SUCCEEDED(hr))
{
// Attempt to move the object on the device
hr = pContent->Move(pObjectsToMove, // Object(s) to move
wszDestinationFolderObjectID, // Folder to move to
NULL); // Object(s) that failed to delete (we are only moving 1, so we can pass NULL here)
if (SUCCEEDED(hr))
{
// An S_OK return lets the caller know that the deletion was successful
if (hr == S_OK)
{
printf("The object '%ws' was moved on the device.\n", wszSelection);
}
// An S_FALSE return lets the caller know that the move failed.
// The caller should check the returned IPortableDevicePropVariantCollection
// for a list of object identifiers that failed to be moved.
else
{
printf("The object '%ws' failed to be moved on the device.\n", wszSelection);
}
}
else
{
printf("! Failed to move an object on the device, hr = 0x%lx\n",hr);
}
}
else
{
printf("! Failed to move an object on the device because we could no add the object identifier string to the IPortableDevicePropVariantCollection, hr = 0x%lx\n",hr);
}
}
else
{
hr = E_OUTOFMEMORY;
printf("! Failed to move an object on the device because we could no allocate memory for the object identifier string, hr = 0x%lx\n",hr);
}
// Free any allocated values in the PROPVARIANT before exiting
PropVariantClear(&pv);
}
else
{
printf("! Failed to move an object from the device because we were returned a NULL IPortableDevicePropVariantCollection interface pointer, hr = 0x%lx\n",hr);
}
}
else
{
printf("! Failed to CoCreateInstance CLSID_PortableDevicePropVariantCollection, hr = 0x%lx\n",hr);
}
}
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