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MenuItem.IsParent Property

Definition

Gets a value indicating whether the menu item contains child menu items.

public:
 virtual property bool IsParent { bool get(); };
[System.ComponentModel.Browsable(false)]
public override bool IsParent { get; }
[<System.ComponentModel.Browsable(false)>]
member this.IsParent : bool
Public Overrides ReadOnly Property IsParent As Boolean

Property Value

true if the menu item contains child menu items; false if the menu is a standalone menu item.

Attributes

Examples

The following code example determines whether there are any submenus associated with a MenuItem named menuItem1. If any submenus exist, it disables them by setting the Enabled property to false. The example requires that there is a MenuItem created named menuItem1.

void DisableMyChildMenus()
{
   
   // Determine if menuItem2 is a parent menu.
   if ( menuItem2->IsParent)
   {
      
      // Loop through all the submenus.
      for ( int i = 0; i < menuItem2->MenuItems->Count; i++ )
      {
         
         // Disable all of the submenus of menuItem2.
         menuItem2->MenuItems[ i ]->Enabled = false;

      }
   }
}
public void DisableMyChildMenus ()
{
   // Determine if menuItem2 is a parent menu.
   if (menuItem2.IsParent)
   {
      // Loop through all the submenus.
      for(int i = 0; i < menuItem2.MenuItems.Count; i++)
      {
         // Disable all of the submenus of menuItem2.
         menuItem2.MenuItems[i].Enabled = false;
      }
   }
}
Public Sub DisableMyChildMenus()
    ' Determine if menuItem2 is a parent menu.
    If menuItem2.IsParent = True Then
        ' Loop through all the submenus.
        Dim i As Integer
        For i = 0 To menuItem2.MenuItems.Count - 1
            ' Disable all of the submenus of menuItem2.
            menuItem2.MenuItems(i).Enabled = False
        Next i
    End If
End Sub

Remarks

You can use this property with the Parent property to navigate in code through an entire menu structure.

Applies to