共用方式為


AttachmentPoint.HandleStateChange(AttachmentPointStateType) 方法

定義

如果狀態已變更,請記錄新的狀態,並在有任何) 時傳遞至客戶端處理程式 (。

public void HandleStateChange (Microsoft.MixedReality.WorldLocking.Core.AttachmentPointStateType newState);
member this.HandleStateChange : Microsoft.MixedReality.WorldLocking.Core.AttachmentPointStateType -> unit
Public Sub HandleStateChange (newState As AttachmentPointStateType)

參數

newState
AttachmentPointStateType

要變更的狀態。

適用於