共用方式為


ManagerSettings.AutoLoad 欄位

定義

從先前在啟動時執行的磁碟自動載入 WorldLocking 狀態。

[UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")]
public bool AutoLoad;
[<UnityEngine.Tooltip("Automatically load the WorldLocking state from disk from previous run at startup.")>]
val mutable AutoLoad : bool
Public AutoLoad As Boolean 

欄位值

屬性
UnityEngine.TooltipAttribute

適用於