Ssse3 類別
定義
重要
部分資訊涉及發行前產品,在發行之前可能會有大幅修改。 Microsoft 對此處提供的資訊,不做任何明確或隱含的瑕疵擔保。
重要
此 API 不符合 CLS 規範。
此類別可讓您透過內建函式存取 Intel SSSE3 硬體指示。
public ref class Ssse3 abstract : System::Runtime::Intrinsics::X86::Sse3
[System.CLSCompliant(false)]
public abstract class Ssse3 : System.Runtime.Intrinsics.X86.Sse3
[<System.CLSCompliant(false)>]
type Ssse3 = class
inherit Sse3
Public MustInherit Class Ssse3
Inherits Sse3
- 繼承
- 繼承
- 衍生
- 屬性
屬性
IsSupported |
此類別可讓您透過內建函式存取 Intel SSSE3 硬體指示。 |
方法
Abs(Vector128<Int16>) |
__m128i _mm_abs_epi16 (__m128i a) PABSW xmm, xmm/m128 |
Abs(Vector128<Int32>) |
__m128i _mm_abs_epi32 (__m128i a) PABSD xmm, xmm/m128 |
Abs(Vector128<SByte>) |
__m128i _mm_abs_epi8 (__m128i a) PABSB xmm, xmm/m128 |
AlignRight(Vector128<Byte>, Vector128<Byte>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
AlignRight(Vector128<Int16>, Vector128<Int16>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
AlignRight(Vector128<Int32>, Vector128<Int32>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
AlignRight(Vector128<Int64>, Vector128<Int64>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
AlignRight(Vector128<SByte>, Vector128<SByte>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
AlignRight(Vector128<UInt16>, Vector128<UInt16>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
AlignRight(Vector128<UInt32>, Vector128<UInt32>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
AlignRight(Vector128<UInt64>, Vector128<UInt64>, Byte) |
__m128i _mm_alignr_epi8 (__m128i a, __m128i b, int count) PALIGNR xmm, xmm/m128, imm8 |
Equals(Object) |
判斷指定的物件是否等於目前的物件。 (繼承來源 Object) |
GetHashCode() |
做為預設雜湊函式。 (繼承來源 Object) |
GetType() |
取得目前執行個體的 Type。 (繼承來源 Object) |
HorizontalAdd(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_hadd_epi16 (__m128i a, __m128i b) PHADDW xmm, xmm/m128 |
HorizontalAdd(Vector128<Int32>, Vector128<Int32>) |
__m128i _mm_hadd_epi32 (__m128i a, __m128i b) PHADDD xmm, xmm/m128 |
HorizontalAddSaturate(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_hadds_epi16 (__m128i a, __m128i b) PHADDSW xmm, xmm/m128 |
HorizontalSubtract(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_hsub_epi16 (__m128i a, __m128i b) PHSUBW xmm, xmm/m128 |
HorizontalSubtract(Vector128<Int32>, Vector128<Int32>) |
__m128i _mm_hsub_epi32 (__m128i a, __m128i b) PHSUBD xmm, xmm/m128 |
HorizontalSubtractSaturate(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_hsubs_epi16 (__m128i a, __m128i b) PHSUBSW xmm, xmm/m128 |
MemberwiseClone() |
建立目前 Object 的淺層複製。 (繼承來源 Object) |
MultiplyAddAdjacent(Vector128<Byte>, Vector128<SByte>) |
__m128i _mm_maddubs_epi16 (__m128i a, __m128i b) PMADDUBSW xmm, xmm/m128 |
MultiplyHighRoundScale(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_mulhrs_epi16 (__m128i a, __m128i b) PMULHRSW xmm, xmm/m128 |
Shuffle(Vector128<Byte>, Vector128<Byte>) |
__m128i _mm_shuffle_epi8 (__m128i a, __m128i b) PSHUFB xmm, xmm/m128 |
Shuffle(Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_shuffle_epi8 (__m128i a, __m128i b) PSHUFB xmm, xmm/m128 |
Sign(Vector128<Int16>, Vector128<Int16>) |
__m128i _mm_sign_epi16 (__m128i a, __m128i b) PSIGNW xmm, xmm/m128 |
Sign(Vector128<Int32>, Vector128<Int32>) |
__m128i _mm_sign_epi32 (__m128i a, __m128i b) PSIGND xmm, xmm/m128 |
Sign(Vector128<SByte>, Vector128<SByte>) |
__m128i _mm_sign_epi8 (__m128i a, __m128i b) PSIGNB xmm, xmm/m128 |
ToString() |
傳回代表目前物件的字串。 (繼承來源 Object) |