共用方式為


ProsodyNumber.Equality(ProsodyNumber, ProsodyNumber) 運算子

定義

判斷 ProsodyNumber 的兩個執行個體是否相等。

public:
 static bool operator ==(System::Speech::Synthesis::TtsEngine::ProsodyNumber prosodyNumber1, System::Speech::Synthesis::TtsEngine::ProsodyNumber prosodyNumber2);
public static bool operator == (System.Speech.Synthesis.TtsEngine.ProsodyNumber prosodyNumber1, System.Speech.Synthesis.TtsEngine.ProsodyNumber prosodyNumber2);
static member ( = ) : System.Speech.Synthesis.TtsEngine.ProsodyNumber * System.Speech.Synthesis.TtsEngine.ProsodyNumber -> bool
Public Shared Operator == (prosodyNumber1 As ProsodyNumber, prosodyNumber2 As ProsodyNumber) As Boolean

參數

prosodyNumber1
ProsodyNumber

要與 prosodyNumber2 相比較的 ProsodyNumber 物件。

prosodyNumber2
ProsodyNumber

要與 prosodyNumber1 相比較的 ProsodyNumber 物件。

傳回

Boolean

如果 prosodyNumber1prosodyNumber2 相同則為 true,否則為 false

備註

這個運算子的對等方法是 ProsodyNumber.Equals(ProsodyNumber)

適用於