共用方式為


ManipulationProcessor2D.Completed 事件

定義

發生於操作已經完成時。

public:
 event EventHandler<System::Windows::Input::Manipulations::Manipulation2DCompletedEventArgs ^> ^ Completed;
public event EventHandler<System.Windows.Input.Manipulations.Manipulation2DCompletedEventArgs> Completed;
member this.Completed : EventHandler<System.Windows.Input.Manipulations.Manipulation2DCompletedEventArgs> 
Public Custom Event Completed As EventHandler(Of Manipulation2DCompletedEventArgs) 
Public Event Completed As EventHandler(Of Manipulation2DCompletedEventArgs) 

事件類型

適用於