允許和封鎖應用程式和使用者
下列範例程式碼示範如何新增依使用者或應用程式識別碼評估的篩選準則。
#include <windows.h>
#include <fwpmu.h>
#include <accctrl.h>
#include <aclapi.h>
#include <stdio.h>
#pragma comment (lib, "fwpuclnt.lib")
#pragma comment (lib, "advapi32.lib")
#define SESSION_NAME L"SDK Examples"
#define EXIT_ON_ERROR(fnName) \
if (result != ERROR_SUCCESS) \
{ \
printf(#fnName " = 0x%08X\n", result); \
goto CLEANUP; \
}
DWORD FilterByUserAndApp(
__in HANDLE engine,
__in PCWSTR filterName,
__in_opt const GUID* providerKey,
__in const GUID* layerKey,
__in_opt const GUID* subLayerKey,
__in_opt PCWSTR userName,
__in_opt PCWSTR appPath,
__in FWP_ACTION_TYPE actionType,
__out_opt UINT64* filterId
)
{
DWORD result = ERROR_SUCCESS;
FWPM_FILTER_CONDITION0 conds[2];
UINT32 numConds = 0;
EXPLICIT_ACCESS_W access;
ULONG sdLen;
PSECURITY_DESCRIPTOR sd = NULL;
FWP_BYTE_BLOB sdBlob, *appBlob = NULL;
FWPM_FILTER0 filter;
// Add an FWPM_CONDITION_ALE_USER_ID condition if requested.
if (userName != NULL)
{
// When evaluating SECURITY_DESCRIPTOR conditions, the filter engine
// checks for FWP_ACTRL_MATCH_FILTER access. If the DACL grants access,
// it does not mean that the traffic is allowed; it just means that the
// condition evaluates to true. Likewise if it denies access, the
// condition evaluates to false.
BuildExplicitAccessWithNameW(
&access,
(PWSTR)userName,
FWP_ACTRL_MATCH_FILTER,
GRANT_ACCESS,
0
);
result = BuildSecurityDescriptorW(
NULL,
NULL,
1,
&access,
0,
NULL,
NULL,
&sdLen,
&sd
);
EXIT_ON_ERROR(BuildSecurityDescriptorW);
// Security descriptors must be in self-relative form (i.e., contiguous).
// The security descriptor returned by BuildSecurityDescriptorW is
// already self-relative, but if you're using another mechanism to build
// the descriptor, you may have to convert it. See MakeSelfRelativeSD for
// details.
sdBlob.size = sdLen;
sdBlob.data = (UINT8*)sd;
conds[numConds].fieldKey = FWPM_CONDITION_ALE_USER_ID;
conds[numConds].matchType = FWP_MATCH_EQUAL;
conds[numConds].conditionValue.type = FWP_SECURITY_DESCRIPTOR_TYPE;
conds[numConds].conditionValue.sd = &sdBlob;
++numConds;
}
// Add an FWPM_CONDITION_ALE_APP_ID condition if requested.
if (appPath != NULL)
{
// appPath must be a fully-qualified file name, and the file must
// exist on the local machine.
result = FwpmGetAppIdFromFileName0(appPath, &appBlob);
EXIT_ON_ERROR(FwpmGetAppIdFromFileName0);
conds[numConds].fieldKey = FWPM_CONDITION_ALE_APP_ID;
conds[numConds].matchType = FWP_MATCH_EQUAL;
conds[numConds].conditionValue.type = FWP_BYTE_BLOB_TYPE;
conds[numConds].conditionValue.byteBlob = appBlob;
++numConds;
}
memset(&filter, 0, sizeof(filter));
// For MUI compatibility, object names should be indirect strings. See
// SHLoadIndirectString for details.
filter.displayData.name = (PWSTR)filterName;
// Link all objects to our provider. When multiple providers are installed
// on a computer, this makes it easy to determine who added what.
filter.providerKey = (GUID*)providerKey;
filter.layerKey = *layerKey;
// Generally, it's best to add filters to our own sublayer, so we don't have
// to worry about being overridden by filters added by another provider.
if (subLayerKey != NULL)
{
filter.subLayerKey = *subLayerKey;
}
filter.numFilterConditions = numConds;
if (numConds > 0)
{
filter.filterCondition = conds;
}
filter.action.type = actionType;
result = FwpmFilterAdd0(engine, &filter, NULL, filterId);
EXIT_ON_ERROR(FwpmFilterAdd0);
CLEANUP:
FwpmFreeMemory0((void**)&appBlob);
LocalFree(sd);
return result;
}
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