Freigeben über


MDLAnimatedMatrix4x4.SetValue Methode

Definition

Überlädt

SetValue(NMatrix4, Double)
SetValue(NMatrix4d, Double)

SetValue(NMatrix4, Double)

[Foundation.Export("setFloat4x4:atTime:")]
public virtual void SetValue (OpenTK.NMatrix4 value, double time);
abstract member SetValue : OpenTK.NMatrix4 * double -> unit
override this.SetValue : OpenTK.NMatrix4 * double -> unit

Parameter

value
NMatrix4
time
Double
Attribute

Gilt für:

SetValue(NMatrix4d, Double)

[Foundation.Export("setDouble4x4:atTime:")]
public virtual void SetValue (OpenTK.NMatrix4d value, double time);
abstract member SetValue : OpenTK.NMatrix4d * double -> unit
override this.SetValue : OpenTK.NMatrix4d * double -> unit

Parameter

value
NMatrix4d
time
Double
Attribute

Gilt für: