Avx2.And Methode
Definition
Wichtig
Einige Informationen beziehen sich auf Vorabversionen, die vor dem Release ggf. grundlegend überarbeitet werden. Microsoft übernimmt hinsichtlich der hier bereitgestellten Informationen keine Gewährleistungen, seien sie ausdrücklich oder konkludent.
Überlädt
And(Vector256<UInt32>, Vector256<UInt32>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<UInt16>, Vector256<UInt16>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<SByte>, Vector256<SByte>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<UInt64>, Vector256<UInt64>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<Int32>, Vector256<Int32>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<Int16>, Vector256<Int16>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<Byte>, Vector256<Byte>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<Int64>, Vector256<Int64>) |
__m256i _mm256_and_si256 (__m256i a, __m256i b) VPAND ymm, ymm, ymm/m256 |
And(Vector256<UInt32>, Vector256<UInt32>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<System::UInt32> And(System::Runtime::Intrinsics::Vector256<System::UInt32> left, System::Runtime::Intrinsics::Vector256<System::UInt32> right);
public static System.Runtime.Intrinsics.Vector256<uint> And (System.Runtime.Intrinsics.Vector256<uint> left, System.Runtime.Intrinsics.Vector256<uint> right);
static member And : System.Runtime.Intrinsics.Vector256<uint32> * System.Runtime.Intrinsics.Vector256<uint32> -> System.Runtime.Intrinsics.Vector256<uint32>
Public Shared Function And (left As Vector256(Of UInteger), right As Vector256(Of UInteger)) As Vector256(Of UInteger)
Parameter
Gibt zurück
Gilt für:
And(Vector256<UInt16>, Vector256<UInt16>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<System::UInt16> And(System::Runtime::Intrinsics::Vector256<System::UInt16> left, System::Runtime::Intrinsics::Vector256<System::UInt16> right);
public static System.Runtime.Intrinsics.Vector256<ushort> And (System.Runtime.Intrinsics.Vector256<ushort> left, System.Runtime.Intrinsics.Vector256<ushort> right);
static member And : System.Runtime.Intrinsics.Vector256<uint16> * System.Runtime.Intrinsics.Vector256<uint16> -> System.Runtime.Intrinsics.Vector256<uint16>
Public Shared Function And (left As Vector256(Of UShort), right As Vector256(Of UShort)) As Vector256(Of UShort)
Parameter
Gibt zurück
Gilt für:
And(Vector256<SByte>, Vector256<SByte>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<System::SByte> And(System::Runtime::Intrinsics::Vector256<System::SByte> left, System::Runtime::Intrinsics::Vector256<System::SByte> right);
public static System.Runtime.Intrinsics.Vector256<sbyte> And (System.Runtime.Intrinsics.Vector256<sbyte> left, System.Runtime.Intrinsics.Vector256<sbyte> right);
static member And : System.Runtime.Intrinsics.Vector256<sbyte> * System.Runtime.Intrinsics.Vector256<sbyte> -> System.Runtime.Intrinsics.Vector256<sbyte>
Public Shared Function And (left As Vector256(Of SByte), right As Vector256(Of SByte)) As Vector256(Of SByte)
Parameter
Gibt zurück
Gilt für:
And(Vector256<UInt64>, Vector256<UInt64>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<System::UInt64> And(System::Runtime::Intrinsics::Vector256<System::UInt64> left, System::Runtime::Intrinsics::Vector256<System::UInt64> right);
public static System.Runtime.Intrinsics.Vector256<ulong> And (System.Runtime.Intrinsics.Vector256<ulong> left, System.Runtime.Intrinsics.Vector256<ulong> right);
static member And : System.Runtime.Intrinsics.Vector256<uint64> * System.Runtime.Intrinsics.Vector256<uint64> -> System.Runtime.Intrinsics.Vector256<uint64>
Public Shared Function And (left As Vector256(Of ULong), right As Vector256(Of ULong)) As Vector256(Of ULong)
Parameter
Gibt zurück
Gilt für:
And(Vector256<Int32>, Vector256<Int32>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<int> And(System::Runtime::Intrinsics::Vector256<int> left, System::Runtime::Intrinsics::Vector256<int> right);
public static System.Runtime.Intrinsics.Vector256<int> And (System.Runtime.Intrinsics.Vector256<int> left, System.Runtime.Intrinsics.Vector256<int> right);
static member And : System.Runtime.Intrinsics.Vector256<int> * System.Runtime.Intrinsics.Vector256<int> -> System.Runtime.Intrinsics.Vector256<int>
Public Shared Function And (left As Vector256(Of Integer), right As Vector256(Of Integer)) As Vector256(Of Integer)
Parameter
Gibt zurück
Gilt für:
And(Vector256<Int16>, Vector256<Int16>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<short> And(System::Runtime::Intrinsics::Vector256<short> left, System::Runtime::Intrinsics::Vector256<short> right);
public static System.Runtime.Intrinsics.Vector256<short> And (System.Runtime.Intrinsics.Vector256<short> left, System.Runtime.Intrinsics.Vector256<short> right);
static member And : System.Runtime.Intrinsics.Vector256<int16> * System.Runtime.Intrinsics.Vector256<int16> -> System.Runtime.Intrinsics.Vector256<int16>
Public Shared Function And (left As Vector256(Of Short), right As Vector256(Of Short)) As Vector256(Of Short)
Parameter
Gibt zurück
Gilt für:
And(Vector256<Byte>, Vector256<Byte>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<System::Byte> And(System::Runtime::Intrinsics::Vector256<System::Byte> left, System::Runtime::Intrinsics::Vector256<System::Byte> right);
public static System.Runtime.Intrinsics.Vector256<byte> And (System.Runtime.Intrinsics.Vector256<byte> left, System.Runtime.Intrinsics.Vector256<byte> right);
static member And : System.Runtime.Intrinsics.Vector256<byte> * System.Runtime.Intrinsics.Vector256<byte> -> System.Runtime.Intrinsics.Vector256<byte>
Public Shared Function And (left As Vector256(Of Byte), right As Vector256(Of Byte)) As Vector256(Of Byte)
Parameter
Gibt zurück
Gilt für:
And(Vector256<Int64>, Vector256<Int64>)
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
- Quelle:
- Avx2.cs
__m256i _mm256_and_si256 (__m256i a, __m256i b)
VPAND ymm, ymm, ymm/m256
public:
static System::Runtime::Intrinsics::Vector256<long> And(System::Runtime::Intrinsics::Vector256<long> left, System::Runtime::Intrinsics::Vector256<long> right);
public static System.Runtime.Intrinsics.Vector256<long> And (System.Runtime.Intrinsics.Vector256<long> left, System.Runtime.Intrinsics.Vector256<long> right);
static member And : System.Runtime.Intrinsics.Vector256<int64> * System.Runtime.Intrinsics.Vector256<int64> -> System.Runtime.Intrinsics.Vector256<int64>
Public Shared Function And (left As Vector256(Of Long), right As Vector256(Of Long)) As Vector256(Of Long)