TextBlock.TextDecorations Property
Definition
Important
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Gets or sets a TextDecorationCollection that contains the effects to apply to the text of a TextBlock.
public:
property System::Windows::TextDecorationCollection ^ TextDecorations { System::Windows::TextDecorationCollection ^ get(); void set(System::Windows::TextDecorationCollection ^ value); };
public System.Windows.TextDecorationCollection TextDecorations { get; set; }
member this.TextDecorations : System.Windows.TextDecorationCollection with get, set
Public Property TextDecorations As TextDecorationCollection
Property Value
A TextDecorationCollection collection that contains text decorations to apply to this element. The default is null
(no text decorations applied).
Examples
The following example shows how to set the TextDecorations attribute.
<TextBlock TextDecorations="Strikethrough">
This text will render with the strikethrough effect.
</TextBlock>
The following figure shows how this example renders.
The following figures show how the OverLine, Baseline, and Underline decorations render, respectively.
The following example shows how to set the TextDecorations property programmatically.
TextBlock textBlock = new TextBlock(new Run("This text will render with the strikethrough effect."));
textBlock.TextDecorations = TextDecorations.Strikethrough;
Dim textBlock As New TextBlock(New Run("This text will render with the strikethrough effect."))
textBlock.TextDecorations = TextDecorations.Strikethrough
Remarks
A TextDecoration object is a visual ornamentation you can add to text. There are four types of text decorations: underline, baseline, strikethrough, and overline. For more information about text decorations, see How to: Create a Text Decoration.
By default, this property is set to null
and has no TextDecorationCollection associated with it. Before adding any text effects, create a new TextDecorationCollection and assign it to this property.
Dependency Property Information
Item | Value |
---|---|
Identifier field | TextDecorationsProperty |
Metadata properties set to true |
AffectsRender |