Vector3DValueSerializer Class

Definition

Converts instances of String to and from instances of Vector3D.

public class Vector3DValueSerializer : System.Windows.Markup.ValueSerializer
Inheritance
Vector3DValueSerializer

Remarks

This class is only intended to be used by the MarkupWriter for serialization purposes.

Constructors

Vector3DValueSerializer()

Initializes a new instance of the Vector3DValueSerializer class.

Methods

CanConvertFromString(String, IValueSerializerContext)

Determines if conversion from a given String to an instance of Vector3D is possible.

CanConvertToString(Object, IValueSerializerContext)

Determines if an instance of Vector3D can be converted to a String.

ConvertFromString(String, IValueSerializerContext)

Converts a String into a Vector3D.

ConvertToString(Object, IValueSerializerContext)

Converts an instance of Vector3D to a String.

Equals(Object)

Determines whether the specified object is equal to the current object.

(Inherited from Object)
GetConvertFromException(Object)

Returns an exception to throw when a conversion cannot be performed.

(Inherited from ValueSerializer)
GetConvertToException(Object, Type)

Returns an exception to throw when a conversion cannot be performed.

(Inherited from ValueSerializer)
GetHashCode()

Serves as the default hash function.

(Inherited from Object)
GetType()

Gets the Type of the current instance.

(Inherited from Object)
MemberwiseClone()

Creates a shallow copy of the current Object.

(Inherited from Object)
ToString()

Returns a string that represents the current object.

(Inherited from Object)
TypeReferences(Object, IValueSerializerContext)

Gets an enumeration of the types referenced by the ValueSerializer.

(Inherited from ValueSerializer)

Applies to

Produkt Versionen
.NET Framework 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9

See also