IDebugModuleLoadEvent2
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
This interface is sent by the debug engine (DE) to the session debug manager (SDM) when a module is loaded or unloaded.
Syntax
IDebugModuleLoadEvent2 : IUnknown
Notes for Implementers
The DE implements this interface to report that a module has been loaded or unloaded. The IDebugEvent2 interface must be implemented on the same object as this interface. The SDM uses QueryInterface to access the IDebugEvent2
interface.
Notes for Callers
The DE creates and sends this event object to report a module has been loaded or unloaded. The event is sent by using the IDebugEventCallback2 callback function that is supplied by the SDM when it is attached to the program being debugged.
Methods in Vtable Order
The following table shows the method of IDebugModuleLoadEvent2
.
Method | Description |
---|---|
GetModule | Gets the module that is being loaded or unloaded. |
Remarks
Visual Studio uses this event to keep the Modules window up to date.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll