IDebugProgramEngines2::SetEngine
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
Tells the program or program node which debug engine (DE) to use to debug this program.
Syntax
HRESULT SetEngine(
REFGUID guidEngine
);
int SetEngine(
ref Guid guidEngine
);
Parameters
guidEngine
[in] The GUID of the DE.
Return Value
If successful, returns S_OK
; otherwise, returns an error code.