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IDebugProgramEngines2::SetEngine

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

Tells the program or program node which debug engine (DE) to use to debug this program.

Syntax

HRESULT SetEngine( 
   REFGUID guidEngine
);
int SetEngine( 
   ref Guid guidEngine
);

Parameters

guidEngine
[in] The GUID of the DE.

Return Value

If successful, returns S_OK; otherwise, returns an error code.

See also