IDebugPropertyDestroyEvent2
Applies to: Visual Studio Visual Studio for Mac
Note
This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here
This interface is sent by the debug engine (DE) to the session debug manager (SDM) when a property that is associated with a specific document is about to be destroyed.
Syntax
IDebugPropertyDestroyEvent2 : IUnknown
Notes for Implementers
The DE implements this interface to report that a property has been destroyed. The IDebugEvent2 interface must be implemented on the same object as this interface. The SDM uses QueryInterface to access the IDebugEvent2
interface. This interface is implemented if the DE has previously created a property associated with a script; destroying the property removes the associated script from the IDE.
Notes for Callers
The DE creates and sends this event object to report a property has been destroyed. The event is sent by using the IDebugEventCallback2 callback function that is supplied by the SDM when it is attached to the program being debugged.
Methods in Vtable Order
The following table shows the method of IDebugPropertyDestroyEvent2
.
Method | Description |
---|---|
GetDebugProperty | Gets the property to be destroyed. |
Remarks
See the Remarks for IDebugPropertyCreateEvent2 for details on why these events are used.
Requirements
Header: msdbg.h
Namespace: Microsoft.VisualStudio.Debugger.Interop
Assembly: Microsoft.VisualStudio.Debugger.Interop.dll