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IDebugPropertyDestroyEvent2

Applies to: yesVisual Studio noVisual Studio for Mac

Note

This article applies to Visual Studio 2017. If you're looking for the latest Visual Studio documentation, see Visual Studio documentation. We recommend upgrading to the latest version of Visual Studio. Download it here

This interface is sent by the debug engine (DE) to the session debug manager (SDM) when a property that is associated with a specific document is about to be destroyed.

Syntax

IDebugPropertyDestroyEvent2 : IUnknown

Notes for Implementers

The DE implements this interface to report that a property has been destroyed. The IDebugEvent2 interface must be implemented on the same object as this interface. The SDM uses QueryInterface to access the IDebugEvent2 interface. This interface is implemented if the DE has previously created a property associated with a script; destroying the property removes the associated script from the IDE.

Notes for Callers

The DE creates and sends this event object to report a property has been destroyed. The event is sent by using the IDebugEventCallback2 callback function that is supplied by the SDM when it is attached to the program being debugged.

Methods in Vtable Order

The following table shows the method of IDebugPropertyDestroyEvent2.

Method Description
GetDebugProperty Gets the property to be destroyed.

Remarks

See the Remarks for IDebugPropertyCreateEvent2 for details on why these events are used.

Requirements

Header: msdbg.h

Namespace: Microsoft.VisualStudio.Debugger.Interop

Assembly: Microsoft.VisualStudio.Debugger.Interop.dll

See also