CallConnectionState Struct
Definition
Important
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The state of the call connection.
public readonly struct CallConnectionState : IEquatable<Azure.Communication.CallAutomation.CallConnectionState>
type CallConnectionState = struct
Public Structure CallConnectionState
Implements IEquatable(Of CallConnectionState)
- Inheritance
-
CallConnectionState
- Implements
Constructors
CallConnectionState(String) |
Initializes a new instance of CallConnectionState. |
Properties
Connected |
connected. |
Connecting |
connecting. |
Disconnected |
disconnected. |
Disconnecting |
disconnecting. |
TransferAccepted |
transferAccepted. |
Transferring |
transferring. |
Unknown |
unknown. |
Methods
Equals(CallConnectionState) |
Indicates whether the current object is equal to another object of the same type. |
ToString() |
Returns the fully qualified type name of this instance. |
Operators
Equality(CallConnectionState, CallConnectionState) |
Determines if two CallConnectionState values are the same. |
Implicit(String to CallConnectionState) |
Converts a string to a CallConnectionState. |
Inequality(CallConnectionState, CallConnectionState) |
Determines if two CallConnectionState values are not the same. |
Applies to
Azure SDK for .NET