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Fragment.AbsorbOtherFragment Method

Definition

Overloads

AbsorbOtherFragment(Fragment)

Absorb the contents of another fragment, emptying it.

AbsorbOtherFragment(Fragment, Pose)

Absorb the contents of another fragment, emptying it, and applying an adjustment transform.

AbsorbOtherFragment(Fragment)

Absorb the contents of another fragment, emptying it.

public void AbsorbOtherFragment (Microsoft.MixedReality.WorldLocking.Core.Fragment other);
member this.AbsorbOtherFragment : Microsoft.MixedReality.WorldLocking.Core.Fragment -> unit
Public Sub AbsorbOtherFragment (other As Fragment)

Parameters

other
Fragment

The fragment to lose all its contents to this.

Applies to

AbsorbOtherFragment(Fragment, Pose)

Absorb the contents of another fragment, emptying it, and applying an adjustment transform.

public void AbsorbOtherFragment (Microsoft.MixedReality.WorldLocking.Core.Fragment other, UnityEngine.Pose adjustment);
member this.AbsorbOtherFragment : Microsoft.MixedReality.WorldLocking.Core.Fragment * UnityEngine.Pose -> unit
Public Sub AbsorbOtherFragment (other As Fragment, adjustment As Pose)

Parameters

other
Fragment

The fragment to lose all its contents to this.

adjustment
UnityEngine.Pose

Pose adjustment to apply to contents of other on transition.

Applies to