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PoseExtensions.Multiply Method

Definition

Overloads

Multiply(Pose, Pose)
Multiply(Pose, Vector3)

Multiply(Pose, Pose)

public static UnityEngine.Pose Multiply (this UnityEngine.Pose lhs, UnityEngine.Pose rhs);
static member Multiply : UnityEngine.Pose * UnityEngine.Pose -> UnityEngine.Pose
<Extension()>
Public Function Multiply (lhs As Pose, rhs As Pose) As Pose

Parameters

lhs
UnityEngine.Pose
rhs
UnityEngine.Pose

Returns

UnityEngine.Pose

Applies to

Multiply(Pose, Vector3)

public static UnityEngine.Vector3 Multiply (this UnityEngine.Pose pose, UnityEngine.Vector3 position);
static member Multiply : UnityEngine.Pose * UnityEngine.Vector3 -> UnityEngine.Vector3
<Extension()>
Public Function Multiply (pose As Pose, position As Vector3) As Vector3

Parameters

pose
UnityEngine.Pose
position
UnityEngine.Vector3

Returns

UnityEngine.Vector3

Applies to