JobBaseCollection.Create Method
Definition
Important
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Overloads
Create(String) | |
Create(String, Int32) | |
Create(String, IJobTemplate, IEnumerable<IAsset>) | |
Create(String, IJobTemplate, IEnumerable<IAsset>, Int32) |
Create(String)
Create(String, Int32)
public Microsoft.WindowsAzure.MediaServices.Client.IJob Create (string name, int priority);
member this.Create : string * int -> Microsoft.WindowsAzure.MediaServices.Client.IJob
Public Function Create (name As String, priority As Integer) As IJob
Parameters
- name
- String
- priority
- Int32
Returns
Applies to
Create(String, IJobTemplate, IEnumerable<IAsset>)
public Microsoft.WindowsAzure.MediaServices.Client.IJob Create (string name, Microsoft.WindowsAzure.MediaServices.Client.IJobTemplate jobTemplate, System.Collections.Generic.IEnumerable<Microsoft.WindowsAzure.MediaServices.Client.IAsset> inputMediaAssets);
member this.Create : string * Microsoft.WindowsAzure.MediaServices.Client.IJobTemplate * seq<Microsoft.WindowsAzure.MediaServices.Client.IAsset> -> Microsoft.WindowsAzure.MediaServices.Client.IJob
Public Function Create (name As String, jobTemplate As IJobTemplate, inputMediaAssets As IEnumerable(Of IAsset)) As IJob
Parameters
- name
- String
- jobTemplate
- IJobTemplate
- inputMediaAssets
- IEnumerable<IAsset>
Returns
Applies to
Create(String, IJobTemplate, IEnumerable<IAsset>, Int32)
public Microsoft.WindowsAzure.MediaServices.Client.IJob Create (string name, Microsoft.WindowsAzure.MediaServices.Client.IJobTemplate jobTemplate, System.Collections.Generic.IEnumerable<Microsoft.WindowsAzure.MediaServices.Client.IAsset> inputMediaAssets, int priority);
member this.Create : string * Microsoft.WindowsAzure.MediaServices.Client.IJobTemplate * seq<Microsoft.WindowsAzure.MediaServices.Client.IAsset> * int -> Microsoft.WindowsAzure.MediaServices.Client.IJob
Public Function Create (name As String, jobTemplate As IJobTemplate, inputMediaAssets As IEnumerable(Of IAsset), priority As Integer) As IJob
Parameters
- name
- String
- jobTemplate
- IJobTemplate
- inputMediaAssets
- IEnumerable<IAsset>
- priority
- Int32
Returns
Applies to
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Azure SDK for .NET