GL.Uniform2 Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Uniform2(Int32, Int32, Single*)
Uniform2(Int32, Single, Single)
Uniform2(Int32, Int32, Single[])
Uniform2(Int32, Int32, Single)
Uniform2(Int32, Vector2)
Uniform2(Int32, Int32, Int32*)
Uniform2(Int32, Int32, Int32)
Uniform2(Int32, Vector2)
Uniform2(Int32, Int32, Int32[])
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform2fv", Version="2.0")]
[System.CLSCompliant(false)]
public static void Uniform2 (int location, int count, float* v);
static member Uniform2 : int * int * nativeptr<single> -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform2f", Version="2.0")]
public static void Uniform2 (int location, float x, float y);
static member Uniform2 : int * single * single -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform2fv", Version="2.0")]
public static void Uniform2 (int location, int count, float[] v);
static member Uniform2 : int * int * single[] -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform2fv", Version="2.0")]
public static void Uniform2 (int location, int count, ref float v);
static member Uniform2 : int * int * -> unit
Parameters
Attributes
public static void Uniform2 (int location, OpenTK.Vector2 vector);
static member Uniform2 : int * OpenTK.Vector2 -> unit
Parameters
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform2iv", Version="2.0")]
[System.CLSCompliant(false)]
public static void Uniform2 (int location, int count, int* v);
static member Uniform2 : int * int * nativeptr<int> -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform2i", Version="2.0")]
public static void Uniform2 (int location, int x, int y);
static member Uniform2 : int * int * int -> unit
Parameters
Attributes
Important
This API is not CLS-compliant.
[System.CLSCompliant(false)]
public static void Uniform2 (int location, ref OpenTK.Vector2 vector);
static member Uniform2 : int * -> unit
Parameters
Attributes
[OpenTK.AutoGenerated(Category="2.0", EntryPoint="glUniform2iv", Version="2.0")]
public static void Uniform2 (int location, int count, int[] v);
static member Uniform2 : int * int * int[] -> unit
Parameters
Attributes