GL.GetActiveUniforms Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
GetActiveUniforms(UInt32, Int32, UInt32, All, Int32)
Caution
Use the overload with strongly typed enumerations
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (uint program, int uniformCount, out uint uniformIndices, OpenTK.Graphics.ES30.All pname, out int params);
static member GetActiveUniforms : uint32 * int * * OpenTK.Graphics.ES30.All * -> unit
Parameters
- program
- UInt32
- uniformCount
- Int32
- uniformIndices
- UInt32
- pname
- All
- params
- Int32
- Attributes
Applies to
GetActiveUniforms(UInt32, Int32, UInt32[], All, Int32[])
Caution
Use the overload with strongly typed enumerations
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (uint program, int uniformCount, uint[] uniformIndices, OpenTK.Graphics.ES30.All pname, int[] params);
static member GetActiveUniforms : uint32 * int * uint32[] * OpenTK.Graphics.ES30.All * int[] -> unit
Parameters
- program
- UInt32
- uniformCount
- Int32
- uniformIndices
- UInt32[]
- pname
- All
- params
- Int32[]
- Attributes
Applies to
GetActiveUniforms(UInt32, Int32, UInt32*, All, Int32*)
Caution
Use the overload with strongly typed enumerations
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (uint program, int uniformCount, uint* uniformIndices, OpenTK.Graphics.ES30.All pname, int* params);
static member GetActiveUniforms : uint32 * int * nativeptr<uint32> * OpenTK.Graphics.ES30.All * nativeptr<int> -> unit
Parameters
- program
- UInt32
- uniformCount
- Int32
- uniformIndices
- UInt32*
- pname
- All
- params
- Int32*
- Attributes
Applies to
GetActiveUniforms(UInt32, Int32, UInt32*, ActiveUniformParameter, Int32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (uint program, int uniformCount, uint* uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int* params);
static member GetActiveUniforms : uint32 * int * nativeptr<uint32> * OpenTK.Graphics.ES30.ActiveUniformParameter * nativeptr<int> -> unit
Parameters
- program
- UInt32
- uniformCount
- Int32
- uniformIndices
- UInt32*
- pname
- ActiveUniformParameter
- params
- Int32*
- Attributes
Applies to
GetActiveUniforms(UInt32, Int32, UInt32, ActiveUniformParameter, Int32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (uint program, int uniformCount, out uint uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, out int params);
static member GetActiveUniforms : uint32 * int * * OpenTK.Graphics.ES30.ActiveUniformParameter * -> unit
Parameters
- program
- UInt32
- uniformCount
- Int32
- uniformIndices
- UInt32
- pname
- ActiveUniformParameter
- params
- Int32
- Attributes
Applies to
GetActiveUniforms(UInt32, Int32, UInt32[], ActiveUniformParameter, Int32[])
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (uint program, int uniformCount, uint[] uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int[] params);
static member GetActiveUniforms : uint32 * int * uint32[] * OpenTK.Graphics.ES30.ActiveUniformParameter * int[] -> unit
Parameters
- program
- UInt32
- uniformCount
- Int32
- uniformIndices
- UInt32[]
- pname
- ActiveUniformParameter
- params
- Int32[]
- Attributes
Applies to
GetActiveUniforms(Int32, Int32, Int32[], ActiveUniformParameter, Int32[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
public static void GetActiveUniforms (int program, int uniformCount, int[] uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int[] params);
static member GetActiveUniforms : int * int * int[] * OpenTK.Graphics.ES30.ActiveUniformParameter * int[] -> unit
Parameters
- program
- Int32
- uniformCount
- Int32
- uniformIndices
- Int32[]
- pname
- ActiveUniformParameter
- params
- Int32[]
- Attributes
Applies to
GetActiveUniforms(Int32, Int32, Int32*, All, Int32*)
Caution
Use the overload with strongly typed enumerations
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (int program, int uniformCount, int* uniformIndices, OpenTK.Graphics.ES30.All pname, int* params);
static member GetActiveUniforms : int * int * nativeptr<int> * OpenTK.Graphics.ES30.All * nativeptr<int> -> unit
Parameters
- program
- Int32
- uniformCount
- Int32
- uniformIndices
- Int32*
- pname
- All
- params
- Int32*
- Attributes
Applies to
GetActiveUniforms(Int32, Int32, Int32*, ActiveUniformParameter, Int32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetActiveUniforms (int program, int uniformCount, int* uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, int* params);
static member GetActiveUniforms : int * int * nativeptr<int> * OpenTK.Graphics.ES30.ActiveUniformParameter * nativeptr<int> -> unit
Parameters
- program
- Int32
- uniformCount
- Int32
- uniformIndices
- Int32*
- pname
- ActiveUniformParameter
- params
- Int32*
- Attributes
Applies to
GetActiveUniforms(Int32, Int32, Int32, All, Int32)
Caution
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (int program, int uniformCount, out int uniformIndices, OpenTK.Graphics.ES30.All pname, out int params);
static member GetActiveUniforms : int * int * * OpenTK.Graphics.ES30.All * -> unit
Parameters
- program
- Int32
- uniformCount
- Int32
- uniformIndices
- Int32
- pname
- All
- params
- Int32
- Attributes
Applies to
GetActiveUniforms(Int32, Int32, Int32[], All, Int32[])
Caution
Use the overload with strongly typed enumerations
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
[System.Obsolete("Use the overload with strongly typed enumerations")]
public static void GetActiveUniforms (int program, int uniformCount, int[] uniformIndices, OpenTK.Graphics.ES30.All pname, int[] params);
static member GetActiveUniforms : int * int * int[] * OpenTK.Graphics.ES30.All * int[] -> unit
Parameters
- program
- Int32
- uniformCount
- Int32
- uniformIndices
- Int32[]
- pname
- All
- params
- Int32[]
- Attributes
Applies to
GetActiveUniforms(Int32, Int32, Int32, ActiveUniformParameter, Int32)
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetActiveUniformsiv", Version="3.0")]
public static void GetActiveUniforms (int program, int uniformCount, out int uniformIndices, OpenTK.Graphics.ES30.ActiveUniformParameter pname, out int params);
static member GetActiveUniforms : int * int * * OpenTK.Graphics.ES30.ActiveUniformParameter * -> unit
Parameters
- program
- Int32
- uniformCount
- Int32
- uniformIndices
- Int32
- pname
- ActiveUniformParameter
- params
- Int32
- Attributes