GL.GetFloat Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
GetFloat(GetPName, Matrix4) | |
GetFloat(GetPName, Vector2) | |
GetFloat(GetPName, Vector3) | |
GetFloat(GetPName, Vector4) | |
GetFloat(GetPName, Single) | |
GetFloat(GetPName, Single*) | |
GetFloat(GetPName, Single[]) |
GetFloat(GetPName, Matrix4)
GetFloat(GetPName, Vector2)
GetFloat(GetPName, Vector3)
GetFloat(GetPName, Vector4)
GetFloat(GetPName, Single)
GetFloat(GetPName, Single*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFloatv", Version="3.0")]
[System.CLSCompliant(false)]
public static void GetFloat (OpenTK.Graphics.ES30.GetPName pname, float* params);
static member GetFloat : OpenTK.Graphics.ES30.GetPName * nativeptr<single> -> unit
Parameters
- pname
- GetPName
- params
- Single*
- Attributes
Applies to
GetFloat(GetPName, Single[])
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glGetFloatv", Version="3.0")]
public static void GetFloat (OpenTK.Graphics.ES30.GetPName pname, float[] params);
static member GetFloat : OpenTK.Graphics.ES30.GetPName * single[] -> unit
Parameters
- pname
- GetPName
- params
- Single[]
- Attributes