GL.Uniform3 Method
Definition
Important
Some information relates to prerelease product that may be substantially modified before it’s released. Microsoft makes no warranties, express or implied, with respect to the information provided here.
Overloads
Uniform3(Int32, UInt32, UInt32, UInt32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform3ui", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, uint v0, uint v1, uint v2);
static member Uniform3 : int * uint32 * uint32 * uint32 -> unit
Parameters
- location
- Int32
- v0
- UInt32
- v1
- UInt32
- v2
- UInt32
- Attributes
Applies to
Uniform3(Int32, Single, Single, Single)
Uniform3(Int32, Int32, Int32, Int32)
Uniform3(Int32, Int32, UInt32[])
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform3uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, uint[] value);
static member Uniform3 : int * int * uint32[] -> unit
Parameters
- location
- Int32
- count
- Int32
- value
- UInt32[]
- Attributes
Applies to
Uniform3(Int32, Int32, UInt32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform3uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, uint* value);
static member Uniform3 : int * int * nativeptr<uint32> -> unit
Parameters
- location
- Int32
- count
- Int32
- value
- UInt32*
- Attributes
Applies to
Uniform3(Int32, Int32, UInt32)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform3uiv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, ref uint value);
static member Uniform3 : int * int * -> unit
Parameters
- location
- Int32
- count
- Int32
- value
- UInt32
- Attributes
Applies to
Uniform3(Int32, Int32, Single[])
Uniform3(Int32, Int32, Single)
Uniform3(Int32, Int32, Int32[])
Uniform3(Int32, Int32, Int32*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform3iv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, int* v);
static member Uniform3 : int * int * nativeptr<int> -> unit
Parameters
- location
- Int32
- count
- Int32
- v
- Int32*
- Attributes
Applies to
Uniform3(Int32, Int32, Int32)
Uniform3(Int32, Vector3)
Uniform3(Int32, Vector3)
Uniform3(Int32, Int32, Single*)
Important
This API is not CLS-compliant.
[OpenTK.AutoGenerated(Category="3.0", EntryPoint="glUniform3fv", Version="3.0")]
[System.CLSCompliant(false)]
public static void Uniform3 (int location, int count, float* v);
static member Uniform3 : int * int * nativeptr<single> -> unit
Parameters
- location
- Int32
- count
- Int32
- v
- Single*
- Attributes