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SCNVector3.TransformPerspective Method

Definition

Overloads

TransformPerspective(SCNVector3, SCNMatrix4, SCNVector3)

Applies the tranformation that is represented by mat to vec, and stores the result in result.

TransformPerspective(SCNVector3, SCNMatrix4)

Applies the tranformation that is represented by mat to vec.

TransformPerspective(SCNVector3, SCNMatrix4, SCNVector3)

Applies the tranformation that is represented by mat to vec, and stores the result in result.

public static void TransformPerspective (ref SceneKit.SCNVector3 vec, ref SceneKit.SCNMatrix4 mat, out SceneKit.SCNVector3 result);
static member TransformPerspective :  *  *  -> unit

Parameters

result
SCNVector3

Applies to

TransformPerspective(SCNVector3, SCNMatrix4)

Applies the tranformation that is represented by mat to vec.

public static SceneKit.SCNVector3 TransformPerspective (SceneKit.SCNVector3 vec, SceneKit.SCNMatrix4 mat);
static member TransformPerspective : SceneKit.SCNVector3 * SceneKit.SCNMatrix4 -> SceneKit.SCNVector3

Parameters

Returns

Applies to