MenuItem.InputGestureText Property
Definition
Important
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Sets the text describing an input gesture that will call the command tied to the specified item.
public:
property System::String ^ InputGestureText { System::String ^ get(); void set(System::String ^ value); };
[System.ComponentModel.Bindable(true)]
public string InputGestureText { get; set; }
[<System.ComponentModel.Bindable(true)>]
member this.InputGestureText : string with get, set
Public Property InputGestureText As String
Property Value
The text that describes the input gesture, such as Ctrl+C for the Copy command. The default is an empty string ("").
- Attributes
Examples
The following examples show how to use the InputGestureText property to assign keyboard shortcuts text to menu items.
<MenuItem Header="_Cut" InputGestureText="Ctrl+X"/>
<MenuItem Header="_Find" InputGestureText="Ctrl+F"/>
mia = new MenuItem();
mia.Header = "_Cut";
mia.InputGestureText = "Ctrl+X";
mi.Items.Add(mia);
Remarks
This property does not associate the input gesture with the menu item; it simply adds text to the menu item. The application must handle the user's input to carry out the action. For information on how to associate a command with a menu item, see Command.
Dependency Property Information
Item | Value |
---|---|
Identifier field | InputGestureTextProperty |
Metadata properties set to true |
None |