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MenuItem.InputGestureText Property

Definition

Sets the text describing an input gesture that will call the command tied to the specified item.

public:
 property System::String ^ InputGestureText { System::String ^ get(); void set(System::String ^ value); };
[System.ComponentModel.Bindable(true)]
public string InputGestureText { get; set; }
[<System.ComponentModel.Bindable(true)>]
member this.InputGestureText : string with get, set
Public Property InputGestureText As String

Property Value

The text that describes the input gesture, such as Ctrl+C for the Copy command. The default is an empty string ("").

Attributes

Examples

The following examples show how to use the InputGestureText property to assign keyboard shortcuts text to menu items.

<MenuItem Header="_Cut" InputGestureText="Ctrl+X"/>
<MenuItem Header="_Find" InputGestureText="Ctrl+F"/>
mia = new MenuItem();
mia.Header = "_Cut";
mia.InputGestureText = "Ctrl+X";
mi.Items.Add(mia);

Remarks

This property does not associate the input gesture with the menu item; it simply adds text to the menu item. The application must handle the user's input to carry out the action. For information on how to associate a command with a menu item, see Command.

Dependency Property Information

Item Value
Identifier field InputGestureTextProperty
Metadata properties set to true None

Applies to

See also