InertiaProcessor2D.InitialOriginX Property
Definition
Important
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Gets or sets the x-coordinate for the initial origin, in coordinate units.
public:
property float InitialOriginX { float get(); void set(float value); };
public float InitialOriginX { get; set; }
member this.InitialOriginX : single with get, set
Public Property InitialOriginX As Single
Property Value
The x-coordinate for the initial origin, in coordinate units.
Remarks
The origin point represented by the InitialOriginX and InitialOriginY properties is the average position of all manipulators associated with an element.
A valid value for InitialOriginX is any finite number. The default value is 0.0.
Applies to
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