IDirect3DMobileDevice::GetIndices
A version of this page is also available for
4/8/2010
This method retrieves index data.
Syntax
HRESULT GetIndices(
IDirect3DMobileIndexBuffer** ppIndexData
);
Parameters
- ppIndexData
[out] Address of a pointer to an IDirect3DMobileIndexBuffer interface that represents the returned index data.
Return Value
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Remarks
The values in the index list are used to index into a vertex list when creating geometry to render.
Calling this method will increase the internal reference count on the IDirect3DMobileIndexBuffer interface. Failure to call IUnknown::Release when finished using this IDirect3DMobileIndexBuffer interface results in a memory leak.
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |