D3DMDISPLAYMODE
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4/8/2010
This structure describes the display mode.
Syntax
typedef struct _D3DMDISPLAYMODE {
UINT Width;
UINT Height;
UINT RefreshRate;
D3DMFORMAT Format;
} D3DMDISPLAYMODE;
Members
- Width
A UINT value that defines the screen width, in pixels.
- Height
A UNIT value that defines the screen height, in pixels.
- RefreshRate
A UINT value that defines the refresh rate. The value of 0 indicates an adapter default.
- Format
Member of the D3DMFORMAT enumerated type, describing the surface format of the display mode.
Requirements
Header | d3dmtypes.h |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |
See Also
Reference
Direct3D Mobile Structures
IDirect3DMobile::EnumAdapterModes
IDirect3DMobile::GetAdapterDisplayMode
IDirect3DMobileDevice::GetDisplayMode