D3DMXMatrixScalingFxd
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4/8/2010
Builds a matrix in fixed point format that represents a scaling transformation along the x-axis, the y-axis, and the z-axis.
Syntax
D3DMXMATRIXFXD* WINAPI D3DMXMatrixScalingFxd(
D3DMXMATRIXFXD* pOut,
FIXED sx,
FIXED sy,
FIXED sz
);
Parameters
- pOut
[in, out] Pointer to the D3DMXMATRIXFXD structure that is the result of the operation.
- sx
[in] Scaling factor that is applied along the x-axis.
- sy
[in] Scaling factor that is applied along the y-axis.
- sz
[in] Scaling factor that is applied along the z-axis.
Return Value
Pointer to the scaling transformation D3DMXMATRIXFXD.
Remarks
The return value for this function is the same value returned in the pOut parameter. In this way, the D3DMXMatrixScalingFxd function can be used as a parameter for another function.
Requirements
Header | d3dmx.h |
Library | D3dmx.lib |
Windows Embedded CE | Windows Embedded CE 6.0 and later |
Windows Mobile | Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later |