IDirect3DMobileTexture::GetLevelDesc
A version of this page is also available for
4/8/2010
This method retrieves a level description of a texture resource.
Syntax
HRESULT GetLevelDesc(
UINT Level,
D3DMSURFACE_DESC* pDesc
);
Parameters
- Level
[in] Identifies a level of the texture resource. This method returns a surface description for the level specified by this parameter.
- pDesc
[out] Pointer to a D3DMSURFACE_DESC structure that describes the returned level.
Return Value
If the method succeeds, the return value is D3DM_OK (see D3DM Values).
If the method fails, the return value can be D3DMERR_INVALIDCALL (see D3DMERR Values).
Requirements
Header | d3dm.h |
Library | D3dm.lib, D3dmguid.lib |
Windows Embedded CE | Windows CE 5.0 and later |
Windows Mobile | Windows Mobile Version 5.0 and later |