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D3DMXVec3Normalize

A version of this page is also available for

Windows Embedded CE 6.0 R3

4/8/2010

This function returns the normalized version of a vector in floating point format.

Syntax

D3DMXVECTOR3* WINAPI D3DMXVec3Normalize(
  D3DMXVECTOR3*       pOut,
  CONST D3DMXVECTOR3* pV
);

Parameters

  • pOut
    [in, out] Pointer to the D3DMXVECTOR3 structure that is the result of the operation.
  • pV
    [in] Pointer to the source D3DMXVECTOR3 structure.

Return Value

Pointer to a D3DMXVECTOR3 structure that is the normalized version of the specified vector.

Remarks

The return value for this function is the same value returned in the pOut parameter. In this way, the D3DXVec3Normalize function can be used as a parameter for another function.

Requirements

Header d3dmx.h
Library D3dmx.lib
Windows Embedded CE Windows Embedded CE 6.0 and later
Windows Mobile Pocket PC for Windows Mobile Version 5.0 and later, Smartphone for Windows Mobile Version 5.0 and later

See Also

Reference

D3DMX Functions
D3DMXVECTOR3
D3DMXVec3NormalizeFxd